//+-------------------------------------------------------------------------
//
//  Microsoft Windows
//
//  Copyright (C) Microsoft Corporation, 1999 - 1999
//
//  File:       StdAfx.h
//
//--------------------------------------------------------------------------

// stdafx.h : include file for standard system include files,
//      or project specific include files that are used frequently,
//      but are changed infrequently

#if !defined(AFX_STDAFX_H__DC86AD86_607B_11D1_9FED_00600832DB4A__INCLUDED_)
#define AFX_STDAFX_H__DC86AD86_607B_11D1_9FED_00600832DB4A__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000

#define STRICT


#define _WIN32_WINNT 0x0400
#define _ATL_APARTMENT_THREADED


#include <atlbase.h>
using namespace ATL;
//You may derive a class from CComModule and use it if you want to override
//something, but do not change the name of _Module
extern CComModule _Module;
#include <atlcom.h>

#include <mmc.h>

//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STDAFX_H__DC86AD86_607B_11D1_9FED_00600832DB4A__INCLUDED)
