//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by avalanche.rc
//
#define RESID_MAD_OUT_DICT              102
#define RESID_MAD_DICT                  103
#define RESID_CALLIG_DICT               104

// Avalanche Nets
#define RESID_AVALNET_PRINT             105
#define RESID_AVALNET_CURS              106

// Single Segmentation Nets
#define RESID_AVALNET_SEG_1_1			107
#define RESID_AVALNET_SEG_1_2           108
#define RESID_AVALNET_SEG_1_3           109
#define RESID_AVALNET_SEG_2_1           110
#define RESID_AVALNET_SEG_2_2           111
#define RESID_AVALNET_SEG_2_3           112
#define RESID_AVALNET_SEG_3_1           113
#define RESID_AVALNET_SEG_3_2           114
#define RESID_AVALNET_SEG_3_3           115

#define RESID_HWXLANGID                 116
#define RESID_LANGMOD_TOPLEVEL          117

// Sole Nets
#define RESID_SOLENET_GUIDE             118
#define RESID_SOLENET_NOGUIDE           119

#define RESID_AVAL_CONFIDENCE			130

#define RESID_AVAL_ONE_CHAR				140

#define RESID_BEAR_SPCNET				200

// Multiple Segmentation Nets
#define RESID_MSEGAVALNET_SEG_1_2			220
#define RESID_MSEGAVALNET_SEG_2_2			221
#define RESID_MSEGAVALNET_SEG_1_2_2			222
#define RESID_MSEGAVALNET_SEG_1_2_3			223
#define RESID_MSEGAVALNET_SEG_2_2_3			224
#define RESID_MSEGAVALNET_SEG_1_2_2_3       225
#define RESID_MSEGAVALNET_SEG_GEN_2			226
#define RESID_MSEGAVALNET_SEG_GEN_3			227
#define RESID_MSEGAVALNET_SEG_GEN_4			228
#define RESID_MSEGAVALNET_SEG_GEN_5			229

// Bear character nets
#define	RESID_BEAR_XRNET_1					230
#define	RESID_BEAR_XRNET_2					231
#define	RESID_BEAR_XRNET_3					232
#define	RESID_BEAR_XRNET_4					233
#define	RESID_BEAR_XRNET_5					234
#define	RESID_BEAR_XRNET_6					235
#define	RESID_BEAR_XRNET_7					236
#define	RESID_BEAR_XRNET_8					237
#define	RESID_BEAR_XRNET_9					238
#define	RESID_BEAR_XRNET_10					239
#define	RESID_BEAR_XRNET_11					240
#define	RESID_BEAR_XRNET_12					241
#define	RESID_BEAR_XRNET_13					242
#define	RESID_BEAR_XRNET_14					243

// TDNN nets
#define RESID_INFERNO						250
#define RESID_INFERNO_CURS					251
#define RESID_INFERNO_ALT					252
#define RESID_INFERNO_SPACE					253


// Inferno base sigle character Nets
#define RESID_INF_CHARNET_0					270
#define RESID_INF_CHARNET_1					271
#define RESID_INF_CHARNET_2					272
#define RESID_INF_CHARNET_3					273
#define RESID_INF_CHARNET_4					274
#define RESID_INF_LAST_NET					275


// Geo TABLES
#define RESID_GEO_HEIGHT					290
#define RESID_GEO_MID_POINT					291

// Wisp resource data
#define RESID_WISP_DATA						300
#define RESID_WISP_FRIENDLYNAME				301
#define RESID_WISP_VENDORNAME				302

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE        260
#define _APS_NEXT_COMMAND_VALUE         40001
#define _APS_NEXT_CONTROL_VALUE         1000
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif
