// Copyright (c) 1999  Microsoft Corporation.  All Rights Reserved.
#ifndef _MSMFCNTCP_H_
#define _MSMFCNTCP_H_


template <class T>
class CProxy_IMSMFSldr : public IConnectionPointImpl<T, &DIID__IMSMFSldr, CComDynamicUnkArray>
{
	//Warning this class may be recreated by the wizard.
public:
	VOID Fire_OnClick()
	{
		T* pT = static_cast<T*>(this);
		int nConnectionIndex;
		int nConnections = m_vec.GetSize();
		
		for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
		{
			pT->Lock();
			CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
			pT->Unlock();
			IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
			if (pDispatch != NULL)
			{
				DISPPARAMS disp = { NULL, NULL, 0, 0 };
				pDispatch->Invoke(0x1, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
			}
		}
	
	}
	VOID Fire_OnMouseDown()
	{
		T* pT = static_cast<T*>(this);
		int nConnectionIndex;
		int nConnections = m_vec.GetSize();
		
		for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
		{
			pT->Lock();
			CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
			pT->Unlock();
			IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
			if (pDispatch != NULL)
			{
				DISPPARAMS disp = { NULL, NULL, 0, 0 };
				pDispatch->Invoke(0x2, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
			}
		}
	
	}
	VOID Fire_OnMouseUp()
	{
		T* pT = static_cast<T*>(this);
		int nConnectionIndex;
		int nConnections = m_vec.GetSize();
		
		for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
		{
			pT->Lock();
			CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
			pT->Unlock();
			IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
			if (pDispatch != NULL)
			{
				DISPPARAMS disp = { NULL, NULL, 0, 0 };
				pDispatch->Invoke(0x3, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
			}
		}
	
	}
	VOID Fire_OnValueChange(FLOAT flNewVal)
	{
		T* pT = static_cast<T*>(this);
		int nConnectionIndex;
		CComVariant* pvars = new CComVariant[1];
		int nConnections = m_vec.GetSize();
		
		for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
		{
			pT->Lock();
			CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
			pT->Unlock();
			IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
			if (pDispatch != NULL)
			{
				pvars[0] = flNewVal;
				DISPPARAMS disp = { pvars, NULL, 1, 0 };
				pDispatch->Invoke(0x4, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
			}
		}
		delete[] pvars;
	
	}
};

template <class T>
class CProxy_IMSMFText : public IConnectionPointImpl<T, &DIID__IMSMFText, CComDynamicUnkArray>
{
	//Warning this class may be recreated by the wizard.
public:
	VOID Fire_OnClick()
	{
		T* pT = static_cast<T*>(this);
		int nConnectionIndex;
		int nConnections = m_vec.GetSize();
		
		for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
		{
			pT->Lock();
			CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
			pT->Unlock();
			IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
			if (pDispatch != NULL)
			{
				DISPPARAMS disp = { NULL, NULL, 0, 0 };
				pDispatch->Invoke(0x1, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
			}
		}
	
	}
	VOID Fire_OnMouseDown()
	{
		T* pT = static_cast<T*>(this);
		int nConnectionIndex;
		int nConnections = m_vec.GetSize();
		
		for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
		{
			pT->Lock();
			CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
			pT->Unlock();
			IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
			if (pDispatch != NULL)
			{
				DISPPARAMS disp = { NULL, NULL, 0, 0 };
				pDispatch->Invoke(0x2, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
			}
		}
	
	}
	VOID Fire_OnMouseUp()
	{
		T* pT = static_cast<T*>(this);
		int nConnectionIndex;
		int nConnections = m_vec.GetSize();
		
		for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
		{
			pT->Lock();
			CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
			pT->Unlock();
			IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
			if (pDispatch != NULL)
			{
				DISPPARAMS disp = { NULL, NULL, 0, 0 };
				pDispatch->Invoke(0x3, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
			}
		}
	
	}
};

template <class T>
class CProxy_MSMFImg : public IConnectionPointImpl<T, &DIID__MSMFImg, CComDynamicUnkArray>
{
	//Warning this class may be recreated by the wizard.
public:
	VOID Fire_OnClick()
	{
		T* pT = static_cast<T*>(this);
		int nConnectionIndex;
		int nConnections = m_vec.GetSize();
		
		for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
		{
			pT->Lock();
			CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
			pT->Unlock();
			IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
			if (pDispatch != NULL)
			{
				DISPPARAMS disp = { NULL, NULL, 0, 0 };
				pDispatch->Invoke(0x1, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
			}
		}
	
	}
	VOID Fire_OnMouseDown()
	{
		T* pT = static_cast<T*>(this);
		int nConnectionIndex;
		int nConnections = m_vec.GetSize();
		
		for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
		{
			pT->Lock();
			CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
			pT->Unlock();
			IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
			if (pDispatch != NULL)
			{
				DISPPARAMS disp = { NULL, NULL, 0, 0 };
				pDispatch->Invoke(0x2, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
			}
		}
	
	}
	VOID Fire_OnMouseUp()
	{
		T* pT = static_cast<T*>(this);
		int nConnectionIndex;
		int nConnections = m_vec.GetSize();
		
		for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
		{
			pT->Lock();
			CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
			pT->Unlock();
			IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
			if (pDispatch != NULL)
			{
				DISPPARAMS disp = { NULL, NULL, 0, 0 };
				pDispatch->Invoke(0x3, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
			}
		}
	
	}
};


template <class T>
class CProxy_IMSMFBar : public IConnectionPointImpl<T, &DIID__IMSMFBar, CComDynamicUnkArray>
{
	//Warning this class may be recreated by the wizard.
public:
	VOID Fire_OnClick()
	{
		T* pT = static_cast<T*>(this);
		int nConnectionIndex;
		int nConnections = m_vec.GetSize();
		
		for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
		{
			pT->Lock();
			CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
			pT->Unlock();
			IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
			if (pDispatch != NULL)
			{
				DISPPARAMS disp = { NULL, NULL, 0, 0 };
				pDispatch->Invoke(0x1, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
			}
		}
	
	}
	VOID Fire_OnMouseDown()
	{
		T* pT = static_cast<T*>(this);
		int nConnectionIndex;
		int nConnections = m_vec.GetSize();
		
		for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
		{
			pT->Lock();
			CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
			pT->Unlock();
			IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
			if (pDispatch != NULL)
			{
				DISPPARAMS disp = { NULL, NULL, 0, 0 };
				pDispatch->Invoke(0x2, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
			}
		}
	
	}
	VOID Fire_OnMouseUp()
	{
		T* pT = static_cast<T*>(this);
		int nConnectionIndex;
		int nConnections = m_vec.GetSize();
		
		for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
		{
			pT->Lock();
			CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
			pT->Unlock();
			IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
			if (pDispatch != NULL)
			{
				DISPPARAMS disp = { NULL, NULL, 0, 0 };
				pDispatch->Invoke(0x3, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
			}
		}
	
	}
	VOID Fire_OnResize(LONG lWidth, LONG lHeight, LONG lCode)
	{
		T* pT = static_cast<T*>(this);
		int nConnectionIndex;
		CComVariant* pvars = new CComVariant[3];
		int nConnections = m_vec.GetSize();
		
		for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
		{
			pT->Lock();
			CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
			pT->Unlock();
			IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
			if (pDispatch != NULL)
			{
				pvars[2] = lWidth;
				pvars[1] = lHeight;
				pvars[0] = lCode;
				DISPPARAMS disp = { pvars, NULL, 3, 0 };
				pDispatch->Invoke(0x10, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
			}
		}
		delete[] pvars;
	
	}
	VOID Fire_OnHelp(BSTR strObjectID, BSTR strExtraInfo = ::SysAllocString(L""))
	{
		T* pT = static_cast<T*>(this);
		int nConnectionIndex;
		CComVariant* pvars = new CComVariant[2];
		int nConnections = m_vec.GetSize();
		
		for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
		{
			pT->Lock();
			CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
			pT->Unlock();
			IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
			if (pDispatch != NULL)
			{
				pvars[1] = strObjectID;
				pvars[0] = strExtraInfo;
				DISPPARAMS disp = { pvars, NULL, 2, 0 };
				pDispatch->Invoke(0x11, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
			}
		}
		delete[] pvars;
	
	}
	VOID Fire_OnKeyUp(LONG lVirtKey, LONG lKeyData)
	{
		T* pT = static_cast<T*>(this);
		int nConnectionIndex;
		CComVariant* pvars = new CComVariant[2];
		int nConnections = m_vec.GetSize();
		
		for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
		{
			pT->Lock();
			CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
			pT->Unlock();
			IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
			if (pDispatch != NULL)
			{
				pvars[1] = lVirtKey;
				pvars[0] = lKeyData;
				DISPPARAMS disp = { pvars, NULL, 2, 0 };
				pDispatch->Invoke(0x12, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
			}
		}
		delete[] pvars;
	
	}
	VOID Fire_OnKeyDown(LONG lVirtKey, LONG lKeyData)
	{
		T* pT = static_cast<T*>(this);
		int nConnectionIndex;
		CComVariant* pvars = new CComVariant[2];
		int nConnections = m_vec.GetSize();
		
		for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
		{
			pT->Lock();
			CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
			pT->Unlock();
			IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
			if (pDispatch != NULL)
			{
				pvars[1] = lVirtKey;
				pvars[0] = lKeyData;
				DISPPARAMS disp = { pvars, NULL, 2, 0 };
				pDispatch->Invoke(0x13, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
			}
		}
		delete[] pvars;
	
	}
	VOID Fire_ActivityDeclined()
	{
		T* pT = static_cast<T*>(this);
		int nConnectionIndex;
		int nConnections = m_vec.GetSize();
		
		for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
		{
			pT->Lock();
			CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
			pT->Unlock();
			IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
			if (pDispatch != NULL)
			{
				DISPPARAMS disp = { NULL, NULL, 0, 0 };
				pDispatch->Invoke(0x14, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
			}
		}
	
	}
	VOID Fire_ActivityStarted()
	{
		T* pT = static_cast<T*>(this);
		int nConnectionIndex;
		int nConnections = m_vec.GetSize();
		
		for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
		{
			pT->Lock();
			CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
			pT->Unlock();
			IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
			if (pDispatch != NULL)
			{
				DISPPARAMS disp = { NULL, NULL, 0, 0 };
				pDispatch->Invoke(0x15, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
			}
		}
	
	}
	VOID Fire_Timeout(LONG lTimerID)
	{
		T* pT = static_cast<T*>(this);
		int nConnectionIndex;
		CComVariant* pvars = new CComVariant[1];
		int nConnections = m_vec.GetSize();
		
		for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
		{
			pT->Lock();
			CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
			pT->Unlock();
			IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
			if (pDispatch != NULL)
			{
				pvars[0] = lTimerID;
				DISPPARAMS disp = { pvars, NULL, 1, 0 };
				pDispatch->Invoke(0x16, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
			}
		}
		delete[] pvars;
	
	}
	VOID Fire_OnDblClick()
	{
		T* pT = static_cast<T*>(this);
		int nConnectionIndex;
		int nConnections = m_vec.GetSize();
		
		for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
		{
			pT->Lock();
			CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
			pT->Unlock();
			IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
			if (pDispatch != NULL)
			{
				DISPPARAMS disp = { NULL, NULL, 0, 0 };
				pDispatch->Invoke(0x17, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
			}
		}
	
	}
	VOID Fire_OnSysKeyUp(LONG lVirtKey, LONG lKeyData)
	{
		T* pT = static_cast<T*>(this);
		int nConnectionIndex;
		CComVariant* pvars = new CComVariant[2];
		int nConnections = m_vec.GetSize();
		
		for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
		{
			pT->Lock();
			CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
			pT->Unlock();
			IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
			if (pDispatch != NULL)
			{
				pvars[1] = lVirtKey;
				pvars[0] = lKeyData;
				DISPPARAMS disp = { pvars, NULL, 2, 0 };
				pDispatch->Invoke(0x18, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
			}
		}
		delete[] pvars;
	
	}
	VOID Fire_OnSysKeyDown(LONG lVirtKey, LONG lKeyData)
	{
		T* pT = static_cast<T*>(this);
		int nConnectionIndex;
		CComVariant* pvars = new CComVariant[2];
		int nConnections = m_vec.GetSize();
		
		for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
		{
			pT->Lock();
			CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
			pT->Unlock();
			IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
			if (pDispatch != NULL)
			{
				pvars[1] = lVirtKey;
				pvars[0] = lKeyData;
				DISPPARAMS disp = { pvars, NULL, 2, 0 };
				pDispatch->Invoke(0x19, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
			}
		}
		delete[] pvars;
	
	}
	VOID Fire_OnActivate(VARIANT_BOOL bActivated)
	{
		T* pT = static_cast<T*>(this);
		int nConnectionIndex;
		CComVariant* pvars = new CComVariant[1];
		int nConnections = m_vec.GetSize();
		
		for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
		{
			pT->Lock();
			CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
			pT->Unlock();
			IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
			if (pDispatch != NULL)
			{
				pvars[0] = bActivated;
				DISPPARAMS disp = { pvars, NULL, 1, 0 };
				pDispatch->Invoke(0x1a, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
			}
		}
		delete[] pvars;
	
	}
	VOID Fire_ReadyStateChange(LONG ReadyState)
	{
		T* pT = static_cast<T*>(this);
		int nConnectionIndex;
		CComVariant* pvars = new CComVariant[1];
		int nConnections = m_vec.GetSize();
		
		for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
		{
			pT->Lock();
			CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
			pT->Unlock();
			IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
			if (pDispatch != NULL)
			{
				pvars[0] = ReadyState;
				DISPPARAMS disp = { pvars, NULL, 1, 0 };
				pDispatch->Invoke(DISPID_READYSTATECHANGE, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
			}
		}
		delete[] pvars;
	
	}
};


template <class T>
class CProxy_IMSMFBBtn : public IConnectionPointImpl<T, &DIID__IMSMFBBtn, CComDynamicUnkArray>
{
	//Warning this class may be recreated by the wizard.
public:
	VOID Fire_OnClick()
	{
		T* pT = static_cast<T*>(this);
		int nConnectionIndex;
		int nConnections = m_vec.GetSize();
		
		for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
		{
			pT->Lock();
			CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
			pT->Unlock();
			IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
			if (pDispatch != NULL)
			{
				DISPPARAMS disp = { NULL, NULL, 0, 0 };
				pDispatch->Invoke(0x1, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
			}
		}
	
	}
	VOID Fire_OnMouseDown()
	{
		T* pT = static_cast<T*>(this);
		int nConnectionIndex;
		int nConnections = m_vec.GetSize();
		
		for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
		{
			pT->Lock();
			CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
			pT->Unlock();
			IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
			if (pDispatch != NULL)
			{
				DISPPARAMS disp = { NULL, NULL, 0, 0 };
				pDispatch->Invoke(0x2, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
			}
		}
	
	}
	VOID Fire_OnMouseUp()
	{
		T* pT = static_cast<T*>(this);
		int nConnectionIndex;
		int nConnections = m_vec.GetSize();
		
		for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
		{
			pT->Lock();
			CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
			pT->Unlock();
			IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
			if (pDispatch != NULL)
			{
				DISPPARAMS disp = { NULL, NULL, 0, 0 };
				pDispatch->Invoke(0x3, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
			}
		}
	
	}
	VOID Fire_OnDblClick()
	{
		T* pT = static_cast<T*>(this);
		int nConnectionIndex;
		int nConnections = m_vec.GetSize();
		
		for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
		{
			pT->Lock();
			CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
			pT->Unlock();
			IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
			if (pDispatch != NULL)
			{
				DISPPARAMS disp = { NULL, NULL, 0, 0 };
				pDispatch->Invoke(0x4, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
			}
		}
	
	}
};
#endif