0.0.13:
    improve worlds, terrain (+ caves)

0.0.12b:
    add clouds

0.0.12:
    add info.html

0.0.11c:
    tidy up options.txt handling
    tidy up settings menu

0.0.11b:
    fixed chat input
    chat no longer freezes physics
    a bug has been promoted to feature: opening chat perpetuates movement (afk walking)

0.0.11:
    chunk frustum culling

0.0.10e:
    added a background picture
    upload 0.0.1 video recording
    added some splash texts

0.0.10d:
    added randomized splash texts

0.0.10c:
    added randomized main menu background

0.0.10b:
    added chat output
    flight had no clip
    (also chat doesnt pause anymore)
    fixed sprinting

0.0.10:
    added flight (/fly <enable|disable>)

0.0.9k:
    added persistent settings (./options.txt)

0.0.9j:
    fixed text

0.0.9i-2:
    implemented updater: v1

0.0.9i:
    optimizationz

0.0.9h:
    bye bye build.sh
    fixed windows build

0.0.9g:
    added settins in main menu
    settings:
        + render Distance
        + FPS cap
        + switching text font
    fixed some text that wasnt translated
    shipping fonts: JetBrainsMono, Minecraft Enchantment, Inter
    update build script

0.0.9f
    fixed wolrd saving player's position
    tweaked wording: "Back to Menu" -> "Save & Quit"
    added translations:
        + polish
        + dutch

0.0.9e:
    made window flexible

0.0.9d:
    fixed credits ui

    notes: let up and don't try to optimize the loading of text files by not doing it, thank you

0.0.9c:
    added translations:
        + italian
        + na'vi (by santino rubbo)

0.0.9b:
    added translations:
        + french
        + german
        + portuguese
        + ukrainian
        + russian

0.0.9:
    added credits & info button to main menu
    added translations:
        + spanish

0.0.8d:
    added main menu
    tidied up worlds system

0.0.8c:
    shifting is now smoother

0.0.8b:
    do not spawn the player inside blocks
    grow a bit taller
    added shifting
    added sprinting
    fixed speedometer

0.0.8:
    added depth limit -20; hindering the effects of The Great Decelerator; the eldritch creature that lives under the world and lags the game the lower you go. Frames sink into it's uncomprehensible sea of entropy like space dust into black holes.

0.0.7e:
    chunk optimizationz

0.0.7d:
    more optimizationz, and compiler optimizationz

0.0.7c:
    optimizationz

0.0.7b:
    fixed /select (some idiot hardcoded it and denied doing so)
    tweaked lighting
    fixed being able to place blocks where you are
    generate-textures.py now works as intended

0.0.7:
    added blocks textures
    fixed worlds system again
    (!) /select not yet fully working

0.0.6b:
    fixed rendering
    tidy up
    fixed chat up arrow

0.0.6:
    added terrain
    camera-relative rendering so reality doesnt get messed up in far coords
    (!) rendering still gets messed up at 131071 (x or z, negative or positive)
    (!) rendering ceases to render in any negative coordinate

0.0.5b:
    tidy up

0.0.5:
    FEATURES:
    added infinte worlds (chunks system)
    added block placing/breaking
    fixed camera up/down angles
    fixed movement
    made player 2 blocks tall and better hitbox
    fixed worlds system

0.0.4:
    OPTIMIZATION:
    (fixed) Face Culling & Occlusion

    FEATURES:
    added commands:
        /tp <x y z> - teleports to coords
        /setblock <x y z> <stone|air> - sets a block in coords
        /loadworld <name> - join world
        /createworld <name> - create new world
        /save <name>- save changes to world
    chat where you type the commands
    added worlds system: each world is a .world file in ./worlds/

    OTHERS:
    moves binaries to ./bin

0.0.3:
    OPTIMIZATION:
    FOV-based Frustum Culling
    Distance-based LOD
    Face Culling & Occlusion
    Spatial Hashing with Block Indices
    Fog Effect for Distance Fading
    Player Physics Sliding

    FEATURES:
    simple slab world you can walk on

0.0.2:
    bad optimization
    FEATURES:
    simple and very small slab world you can walk