#include "stdafx.h" #include "AchievementScreen.h" #include "SmallButton.h" #include "Options.h" #include "KeyMapping.h" #include "Font.h" #include "Lighting.h" #include "Textures.h" #include "StatsCounter.h" #include "ItemRenderer.h" #include "..\Minecraft.World\System.h" #include "..\Minecraft.World\net.minecraft.locale.h" #include "..\Minecraft.World\net.minecraft.world.level.tile.h" #include "..\Minecraft.World\JavaMath.h" AchievementScreen::AchievementScreen(StatsCounter *statsCounter) { // 4J - added initialisers imageWidth = 256; imageHeight = 202; xLastScroll = 0; yLastScroll = 0; scrolling = 0; // 4J - TODO - investigate - these were static final ints before, but based on members of Achievements which // aren't final Or actually initialised xMin = Achievements::xMin * ACHIEVEMENT_COORD_SCALE - BIGMAP_WIDTH / 2; yMin = Achievements::yMin * ACHIEVEMENT_COORD_SCALE - BIGMAP_WIDTH / 2; xMax = Achievements::xMax * ACHIEVEMENT_COORD_SCALE - BIGMAP_HEIGHT / 2; yMax = Achievements::yMax * ACHIEVEMENT_COORD_SCALE - BIGMAP_HEIGHT / 2; this->statsCounter = statsCounter; int wBigMap = 141; int hBigMap = 141; xScrollO = xScrollP = xScrollTarget = Achievements::openInventory->x * ACHIEVEMENT_COORD_SCALE - wBigMap / 2 - 12; yScrollO = yScrollP = yScrollTarget = Achievements::openInventory->y * ACHIEVEMENT_COORD_SCALE - hBigMap / 2; } void AchievementScreen::init() { buttons.clear(); // buttons.add(new SmallButton(0, width / 2 - 80 - 24, height / 2 + 74, 110, 20, I18n.get("gui.achievements"))); buttons.push_back(new SmallButton(1, width / 2 + 24, height / 2 + 74, 80, 20, I18n::get(L"gui.done"))); } void AchievementScreen::buttonClicked(Button *button) { if (button->id == 1) { minecraft->setScreen(NULL); // minecraft->grabMouse(); // 4J removed } Screen::buttonClicked(button); } void AchievementScreen::keyPressed(char eventCharacter, int eventKey) { if (eventKey == minecraft->options->keyBuild->key) { minecraft->setScreen(NULL); // minecraft->grabMouse(); // 4J removed } else { Screen::keyPressed(eventCharacter, eventKey); } } void AchievementScreen::render(int mouseX, int mouseY, float a) { if (Mouse::isButtonDown(0)) { int xo = (width - imageWidth) / 2; int yo = (height - imageHeight) / 2; int xBigMap = xo + 8; int yBigMap = yo + 17; if (scrolling == 0 || scrolling == 1) { if (mouseX >= xBigMap && mouseX < xBigMap + BIGMAP_WIDTH && mouseY >= yBigMap && mouseY < yBigMap + BIGMAP_HEIGHT) { if (scrolling == 0) { scrolling = 1; } else { xScrollP -= mouseX - xLastScroll; yScrollP -= mouseY - yLastScroll; xScrollTarget = xScrollO = xScrollP; yScrollTarget = yScrollO = yScrollP; } xLastScroll = mouseX; yLastScroll = mouseY; } } if (xScrollTarget < xMin) xScrollTarget = xMin; if (yScrollTarget < yMin) yScrollTarget = yMin; if (xScrollTarget >= xMax) xScrollTarget = xMax - 1; if (yScrollTarget >= yMax) yScrollTarget = yMax - 1; } else { scrolling = 0; } renderBackground(); renderBg(mouseX, mouseY, a); glDisable(GL_LIGHTING); glDisable(GL_DEPTH_TEST); renderLabels(); glEnable(GL_LIGHTING); glEnable(GL_DEPTH_TEST); } void AchievementScreen::tick() { xScrollO = xScrollP; yScrollO = yScrollP; double xd = (xScrollTarget - xScrollP); double yd = (yScrollTarget - yScrollP); if (xd * xd + yd * yd < 4) { xScrollP += xd; yScrollP += yd; } else { xScrollP += xd * 0.85; yScrollP += yd * 0.85; } } void AchievementScreen::renderLabels() { int xo = (width - imageWidth) / 2; int yo = (height - imageHeight) / 2; font->draw(L"Achievements", xo + 15, yo + 5, 0x404040); // font.draw(xScrollP + ", " + yScrollP, xo + 5, yo + 5 + BIGMAP_HEIGHT + 18, 0x404040); // font.drawWordWrap("Ride a pig off a cliff.", xo + 5, yo + 5 + BIGMAP_HEIGHT + 16, BIGMAP_WIDTH, 0x404040); } void AchievementScreen::renderBg(int xm, int ym, float a) { // 4J Unused #if 0 int xScroll = Mth::floor(xScrollO + (xScrollP - xScrollO) * a); int yScroll = Mth::floor(yScrollO + (yScrollP - yScrollO) * a); if (xScroll < xMin) xScroll = xMin; if (yScroll < yMin) yScroll = yMin; if (xScroll >= xMax) xScroll = xMax - 1; if (yScroll >= yMax) yScroll = yMax - 1; int terrainTex = minecraft->textures->loadTexture(L"/terrain.png"); int tex = minecraft->textures->loadTexture(L"/achievement/bg.png"); int xo = (width - imageWidth) / 2; int yo = (height - imageHeight) / 2; int xBigMap = xo + BIGMAP_X; int yBigMap = yo + BIGMAP_Y; blitOffset = 0; // glDisable(GL_DEPTH_TEST); glDepthFunc(GL_GEQUAL); glPushMatrix(); glTranslatef(0, 0, -200); { glEnable(GL_TEXTURE_2D); glDisable(GL_LIGHTING); glEnable(GL_RESCALE_NORMAL); glEnable(GL_COLOR_MATERIAL); minecraft->textures->bind(terrainTex); int leftTile = (xScroll + EDGE_VALUE_X) >> 4; int topTile = (yScroll + EDGE_VALUE_Y) >> 4; int xMod = (xScroll + EDGE_VALUE_X) % 16; int yMod = (yScroll + EDGE_VALUE_Y) % 16; const int rockLevel = (Achievements::ACHIEVEMENT_HEIGHT_POSITION * 4) / 10; const int coalLevel = (Achievements::ACHIEVEMENT_HEIGHT_POSITION * 7) / 10; const int ironLevel = (Achievements::ACHIEVEMENT_HEIGHT_POSITION * 9) / 10; const int diamondLevel = (Achievements::ACHIEVEMENT_HEIGHT_POSITION * 19) / 10; const int bedrockLevel = (Achievements::ACHIEVEMENT_HEIGHT_POSITION * 31) / 10; Random *random = new Random(); for (int tileY = 0; (tileY * 16) - yMod < BIGMAP_HEIGHT; tileY++) { float amount = .6f - (float) (topTile + tileY) / (float) (Achievements::ACHIEVEMENT_HEIGHT_POSITION * 2 + 1) * .3f; glColor4f(amount, amount, amount, 1); for (int tileX = 0; (tileX * 16) - xMod < BIGMAP_WIDTH; tileX++) { random->setSeed(1234 + leftTile + tileX); random->nextInt(); int heightValue = random->nextInt(1 + topTile + tileY) + (topTile + tileY) / 2; int tileType = Tile::sand->tex; if (heightValue > bedrockLevel || (topTile + tileY) == MAX_BG_TILE_Y) { tileType = Tile::unbreakable->tex; } else if (heightValue == diamondLevel) { if (random->nextInt(2) == 0) { tileType = Tile::diamondOre->tex; } else { tileType = Tile::redStoneOre->tex; } } else if (heightValue == ironLevel) { tileType = Tile::ironOre->tex; } else if (heightValue == coalLevel) { tileType = Tile::coalOre->tex; } else if (heightValue > rockLevel) { tileType = Tile::rock->tex; } else if (heightValue > 0) { tileType = Tile::dirt->tex; } this->blit(xBigMap + tileX * 16 - xMod, yBigMap + tileY * 16 - yMod, (tileType % 16) << 4, (tileType >> 4) << 4, 16, 16); } } } glEnable(GL_DEPTH_TEST); glDepthFunc(GL_LEQUAL); glDisable(GL_TEXTURE_2D); AUTO_VAR(itEnd, Achievements::achievements->end()); for (AUTO_VAR(it, Achievements::achievements->begin()); it != itEnd; it++) { Achievement *ach = *it; //Achievements::achievements->at(i); if (ach->requires == NULL) continue; int x1 = ach->x * ACHIEVEMENT_COORD_SCALE - (int) xScroll + 11 + xBigMap; int y1 = ach->y * ACHIEVEMENT_COORD_SCALE - (int) yScroll + 11 + yBigMap; int x2 = ach->requires->x * ACHIEVEMENT_COORD_SCALE - (int) xScroll + 11 + xBigMap; int y2 = ach->requires->y * ACHIEVEMENT_COORD_SCALE - (int) yScroll + 11 + yBigMap; int color = 0; bool taken = statsCounter->hasTaken(ach); bool canTake = statsCounter->canTake(ach); int alph = (int) (sin(System::currentTimeMillis() % 600 / 600.0 * PI * 2) > 0.6 ? 255 : 130); if (taken) color = 0xff707070; else if (canTake) color = 0x00ff00 + (alph << 24); else color = 0xff000000; hLine(x1, x2, y1, color); vLine(x2, y1, y2, color); } Achievement *hoveredAchievement = NULL; ItemRenderer *ir = new ItemRenderer(); glPushMatrix(); glRotatef(180, 1, 0, 0); Lighting::turnOn(); glPopMatrix(); glDisable(GL_LIGHTING); glEnable(GL_RESCALE_NORMAL); glEnable(GL_COLOR_MATERIAL); itEnd = Achievements::achievements->end(); for (AUTO_VAR(it, Achievements::achievements->begin()); it != itEnd; it++) { Achievement *ach = *it; //Achievements::achievements->at(i); int x = ach->x * ACHIEVEMENT_COORD_SCALE - (int) xScroll; int y = ach->y * ACHIEVEMENT_COORD_SCALE - (int) yScroll; if (x >= -24 && y >= -24 && x <= BIGMAP_WIDTH && y <= BIGMAP_HEIGHT) { if (statsCounter->hasTaken(ach)) { float br = 1.0f; glColor4f(br, br, br, 1); } else if (statsCounter->canTake(ach)) { float br = (sin(System::currentTimeMillis() % 600 / 600.0 * PI * 2) < 0.6 ? 0.6f : 0.8f); glColor4f(br, br, br, 1); } else { float br = 0.3f; glColor4f(br, br, br, 1); } minecraft->textures->bind(tex); int xx = xBigMap + x; int yy = yBigMap + y; if (ach->isGolden()) { this->blit(xx - 2, yy - 2, 26, 202, 26, 26); } else { this->blit(xx - 2, yy - 2, 0, 202, 26, 26); } if (!statsCounter->canTake(ach)) { float br = 0.1f; glColor4f(br, br, br, 1); ir->setColor = false; } glEnable(GL_LIGHTING); glEnable(GL_CULL_FACE); ir->renderGuiItem(minecraft->font, minecraft->textures, ach->icon, xx + 3, yy + 3); glDisable(GL_LIGHTING); if (!statsCounter->canTake(ach)) { ir->setColor = true; } glColor4f(1, 1, 1, 1); if (xm >= xBigMap && ym >= yBigMap && xm < xBigMap + BIGMAP_WIDTH && ym < yBigMap + BIGMAP_HEIGHT && xm >= xx && xm <= xx + 22 && ym >= yy && ym <= yy + 22) { hoveredAchievement = ach; } } } glDisable(GL_DEPTH_TEST); glEnable(GL_BLEND); glColor4f(1, 1, 1, 1); minecraft->textures->bind(tex); blit(xo, yo, 0, 0, imageWidth, imageHeight); glPopMatrix(); blitOffset = 0; glDepthFunc(GL_LEQUAL); glDisable(GL_DEPTH_TEST); glEnable(GL_TEXTURE_2D); Screen::render(xm, ym, a); if (hoveredAchievement != NULL) { Achievement *ach = hoveredAchievement; wstring name = ach->name; wstring descr = ach->getDescription(); int x = xm + 12; int y = ym - 4; if (statsCounter->canTake(ach)) { int width = Math::_max(font->width(name), 120); int height = font->wordWrapHeight(descr, width); if (statsCounter->hasTaken(ach)) { height += 12; } fillGradient(x - 3, y - 3, x + width + 3, y + height + 3 + 12, 0xc0000000, 0xc0000000); font->drawWordWrap(descr, x, y + 12, width, 0xffa0a0a0); if (statsCounter->hasTaken(ach)) { font->drawShadow(I18n::get(L"achievement.taken"), x, y + height + 4, 0xff9090ff); } } else { int width = Math::_max(font->width(name), 120); wstring msg = I18n::get(L"achievement.requires", ach->requires->name); int height = font->wordWrapHeight(msg, width); fillGradient(x - 3, y - 3, x + width + 3, y + height + 12 + 3, 0xc0000000, 0xc0000000); font->drawWordWrap(msg, x, y + 12, width, 0xff705050); } font->drawShadow(name, x, y, statsCounter->canTake(ach) ? ach->isGolden() ? 0xffffff80 : 0xffffffff : ach->isGolden() ? 0xff808040 : 0xff808080); } glEnable(GL_DEPTH_TEST); glEnable(GL_LIGHTING); Lighting::turnOff(); #endif } bool AchievementScreen::isPauseScreen() { return true; }