#include "stdafx.h" #include "..\Minecraft.World\StringHelpers.h" #include "..\Minecraft.World\compression.h" #include "ArchiveFile.h" void ArchiveFile::_readHeader(DataInputStream *dis) { int numberOfFiles = dis->readInt(); for (int i = 0; i < numberOfFiles; i++) { MetaData *meta = new MetaData(); meta->filename = dis->readUTF(); meta->ptr = dis->readInt(); meta->filesize = dis->readInt(); // Filenames preceeded by an asterisk have been compressed. if (meta->filename[0] == '*') { meta->filename = meta->filename.substr(1); meta->isCompressed = true; } else meta->isCompressed = false; m_index.insert( pair(meta->filename,meta) ); } } ArchiveFile::ArchiveFile(File file) { m_cachedData = NULL; m_sourcefile = file; app.DebugPrintf("Loading archive file...\n"); #ifndef _CONTENT_PACKAGE char buf[256]; wcstombs(buf, file.getPath().c_str(), 256); app.DebugPrintf("archive file - %s\n",buf); #endif if(!file.exists()) { app.DebugPrintf("Failed to load archive file!\n");//,file.getPath()); app.FatalLoadError(); } FileInputStream fis(file); DataInputStream dis(&fis); _readHeader(&dis); dis.close(); fis.close(); app.DebugPrintf("Finished loading archive file\n"); } ArchiveFile::~ArchiveFile() { delete m_cachedData; } vector *ArchiveFile::getFileList() { vector *out = new vector(); for ( AUTO_VAR(it, m_index.begin()); it != m_index.end(); it++ ) out->push_back( it->first ); return out; } bool ArchiveFile::hasFile(const wstring &filename) { return m_index.find(filename) != m_index.end(); } int ArchiveFile::getFileSize(const wstring &filename) { return hasFile(filename) ? m_index.at(filename)->filesize : -1; } byteArray ArchiveFile::getFile(const wstring &filename) { byteArray out; AUTO_VAR(it,m_index.find(filename)); if(it == m_index.end()) { app.DebugPrintf("Couldn't find file in archive\n"); app.DebugPrintf("Failed to find file '%ls' in archive\n", filename.c_str()); #ifndef _CONTENT_PACKAGE __debugbreak(); #endif app.FatalLoadError(); } else { PMetaData data = it->second; #ifdef _UNICODE HANDLE hfile = CreateFile( m_sourcefile.getPath().c_str(), GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL ); #else app.DebugPrintf("Createfile archive\n"); HANDLE hfile = CreateFile( wstringtofilename(m_sourcefile.getPath()), GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL ); #endif if (hfile != INVALID_HANDLE_VALUE) { app.DebugPrintf("hfile ok\n"); DWORD ok = SetFilePointer( hfile, data->ptr, NULL, FILE_BEGIN ); if (ok != INVALID_SET_FILE_POINTER) { PBYTE pbData = new BYTE[ data->filesize ]; DWORD bytesRead = -1; BOOL bSuccess = ReadFile( hfile, (LPVOID) pbData, data->filesize, &bytesRead, NULL ); if(bSuccess==FALSE) { app.FatalLoadError(); } assert(bytesRead == data->filesize); out = byteArray(pbData, data->filesize); } else { app.FatalLoadError(); } CloseHandle(hfile); } else { app.DebugPrintf("bad hfile\n"); app.FatalLoadError(); } // Compressed filenames are preceeded with an asterisk. if ( data->isCompressed && out.data != NULL ) { /* 4J-JEV: * If a compressed file is accessed before compression object is * initialized it will crash here (Compression::getCompression). */ ///4 279 553 556 ByteArrayInputStream bais(out); DataInputStream dis(&bais); unsigned int decompressedSize = dis.readInt(); dis.close(); PBYTE uncompressedBuffer = new BYTE[decompressedSize]; Compression::getCompression()->Decompress(uncompressedBuffer, &decompressedSize, out.data+4, out.length-4); delete [] out.data; out.data = uncompressedBuffer; out.length = decompressedSize; } assert(out.data != NULL); // THERE IS NO FILE WITH THIS NAME! } return out; }