#include "stdafx.h" #include "..\Minecraft.World\Mth.h" #include "BookModel.h" #include "ModelPart.h" BookModel::BookModel() { leftLid = (new ModelPart(this))->texOffs(0, 0)->addBox(-6, -5, 0, 6, 10, 0); rightLid = (new ModelPart(this))->texOffs(16, 0)->addBox(0, -5, 0, 6, 10, 0); seam = (new ModelPart(this))->texOffs(12, 0)->addBox(-1, -5, 0, 2, 10, 0); // 4J - added faceMasks here to remove sides of these page boxes which end up being nearly coplanar to the cover of the book and flickering when rendering at a distance leftPages = (new ModelPart(this))->texOffs(0, 10)->addBoxWithMask(0, -4, -1 + 0.01f, 5, 8, 1, 47); // 4J - faceMask is binary 101111 rightPages = (new ModelPart(this))->texOffs(12, 10)->addBoxWithMask(0, -4, -0.01f, 5, 8, 1, 31); // 4J - faceMask is binary 011111 flipPage1 = (new ModelPart(this))->texOffs(24, 10)->addBox(0, -4, 0, 5, 8, 0); flipPage2 = (new ModelPart(this))->texOffs(24, 10)->addBox(0, -4, 0, 5, 8, 0); leftLid->setPos(0, 0, -1); rightLid->setPos(0, 0, 1); seam->yRot = PI / 2; // 4J added - compile now to avoid random performance hit first time cubes are rendered leftLid->compile(1.0f/16.0f); rightLid->compile(1.0f/16.0f); seam->compile(1.0f/16.0f); leftPages->compile(1.0f/16.0f); rightPages->compile(1.0f/16.0f); flipPage1->compile(1.0f/16.0f); flipPage2->compile(1.0f/16.0f); } void BookModel::render(shared_ptr entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled) { setupAnim(time, r, bob, yRot, xRot, scale); leftLid->render(scale,usecompiled); rightLid->render(scale,usecompiled); seam->render(scale,usecompiled); leftPages->render(scale,usecompiled); rightPages->render(scale,usecompiled); flipPage1->render(scale,usecompiled); flipPage2->render(scale,usecompiled); } void BookModel::setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, unsigned int uiBitmaskOverrideAnim) { float openness = (Mth::sin(time * 0.02f) * 0.10f + 1.25f) * yRot; leftLid->yRot = PI + openness; rightLid->yRot = -openness; leftPages->yRot = +openness; rightPages->yRot = -openness; flipPage1->yRot = +openness - openness * 2 * r; flipPage2->yRot = +openness - openness * 2 * bob; leftPages->x = Mth::sin(openness); rightPages->x = Mth::sin(openness); flipPage1->x = Mth::sin(openness); flipPage2->x = Mth::sin(openness); }