#pragma once #include "Screen.h" using namespace std; class ChatScreen : public Screen { protected: wstring message; private: int frame; public: ChatScreen(); //4J added virtual void init(); virtual void removed(); virtual void tick(); private: static const wstring allowedChars; protected: void keyPressed(wchar_t ch, int eventKey); public: void render(int xm, int ym, float a); protected: void mouseClicked(int x, int y, int buttonNum); };