#include "stdafx.h" #include "ConfirmScreen.h" #include "SmallButton.h" #include "..\Minecraft.World\net.minecraft.locale.h" ConfirmScreen::ConfirmScreen(Screen *parent, const wstring& title1, const wstring& title2, int id) { this->parent = parent; this->title1 = title1; this->title2 = title2; this->id = id; Language *language = Language::getInstance(); yesButton = language->getElement(L"gui.yes"); noButton = language->getElement(L"gui.no"); } ConfirmScreen::ConfirmScreen(Screen *parent, const wstring& title1, const wstring& title2, const wstring& yesButton, const wstring& noButton, int id) { this->parent = parent; this->title1 = title1; this->title2 = title2; this->yesButton = yesButton; this->noButton = noButton; this->id = id; } void ConfirmScreen::init() { buttons.push_back(new SmallButton(0, width / 2 - 155 + 0 % 2 * 160, height / 6 + 24 * 4, yesButton)); buttons.push_back(new SmallButton(1, width / 2 - 155 + 1 % 2 * 160, height / 6 + 24 * 4, noButton)); } void ConfirmScreen::buttonClicked(Button *button) { parent->confirmResult(button->id == 0, id); } void ConfirmScreen::render(int xm, int ym, float a) { renderBackground(); drawCenteredString(font, title1, width / 2, 70, 0xffffff); drawCenteredString(font, title2, width / 2, 90, 0xffffff); Screen::render(xm, ym, a); // 4J - debug code - remove static int count = 0; if( count++ == 100 ) { count = 0; buttonClicked(buttons[0]); } }