#pragma once #include "Screen.h" using namespace std; class ConfirmScreen : public Screen { private: Screen *parent; wstring title1; wstring title2; wstring yesButton; wstring noButton; int id; public: ConfirmScreen(Screen *parent, const wstring& title1, const wstring& title2, int id); ConfirmScreen(Screen *parent, const wstring& title1, const wstring& title2, const wstring& yesButton, const wstring& noButton, int id); virtual void init(); protected: virtual void buttonClicked(Button *button); public: virtual void render(int xm, int ym, float a); };