#include "stdafx.h" #include "CreateWorldScreen.h" #include "EditBox.h" #include "Button.h" #include "SurvivalMode.h" #include "..\Minecraft.World\net.minecraft.locale.h" #include "..\Minecraft.World\StringHelpers.h" #include "..\Minecraft.World\net.minecraft.world.level.h" #include "..\Minecraft.World\net.minecraft.world.level.storage.h" #include "..\Minecraft.World\SharedConstants.h" #include "..\Minecraft.World\Random.h" CreateWorldScreen::CreateWorldScreen(Screen *lastScreen) { done = false; // 4J added this->lastScreen = lastScreen; } void CreateWorldScreen::tick() { nameEdit->tick(); seedEdit->tick(); // 4J - debug code - to be removed static int count = 0; if(count++ == 100 ) buttonClicked(buttons[0]); } void CreateWorldScreen::init() { Language *language = Language::getInstance(); Keyboard::enableRepeatEvents(true); buttons.clear(); buttons.push_back(new Button(0, width / 2 - 100, height / 4 + 24 * 4 + 12, language->getElement(L"selectWorld.create"))); buttons.push_back(new Button(1, width / 2 - 100, height / 4 + 24 * 5 + 12, language->getElement(L"gui.cancel"))); nameEdit = new EditBox(this, font, width / 2 - 100, 60, 200, 20, language->getElement(L"testWorld")); // 4J - test - should be L"selectWorld.newWorld" nameEdit->inFocus = true; nameEdit->setMaxLength(32); seedEdit = new EditBox(this, font, width / 2 - 100, 116, 200, 20, L""); updateResultFolder(); } void CreateWorldScreen::updateResultFolder() { resultFolder = trimString(nameEdit->getValue()); for( int i = 0; i < SharedConstants::ILLEGAL_FILE_CHARACTERS_LENGTH; i++ ) { size_t pos; while( (pos = resultFolder.find(SharedConstants::ILLEGAL_FILE_CHARACTERS[i])) != wstring::npos) { resultFolder[pos] = L'_'; } } if (resultFolder.length()==0) { resultFolder = L"World"; } resultFolder = CreateWorldScreen::findAvailableFolderName(minecraft->getLevelSource(), resultFolder); } wstring CreateWorldScreen::findAvailableFolderName(LevelStorageSource *levelSource, const wstring& folder) { wstring folder2 = folder; // 4J - copy input as it is const #if 0 while (levelSource->getDataTagFor(folder2) != NULL) { folder2 = folder2 + L"-"; } #endif return folder2; } void CreateWorldScreen::removed() { Keyboard::enableRepeatEvents(false); } void CreateWorldScreen::buttonClicked(Button *button) { if (!button->active) return; if (button->id == 1) { minecraft->setScreen(lastScreen); } else if (button->id == 0) { // note: code copied from SelectWorldScreen minecraft->setScreen(NULL); if (done) return; done = true; __int64 seedValue = (new Random())->nextLong(); wstring seedString = seedEdit->getValue(); if (seedString.length() != 0) { // try to convert it to a long first // try { // 4J - removed try/catch __int64 value = _fromString<__int64>(seedString); if (value != 0) { seedValue = value; } // } catch (NumberFormatException e) { // // not a number, fetch hash value // seedValue = seedString.hashCode(); // } } // 4J Stu - This screen is not used, so removing this to stop the build failing #if 0 minecraft->gameMode = new SurvivalMode(minecraft); minecraft->selectLevel(resultFolder, nameEdit->getValue(), seedValue); minecraft->setScreen(NULL); #endif } } void CreateWorldScreen::keyPressed(wchar_t ch, int eventKey) { if (nameEdit->inFocus) nameEdit->keyPressed(ch, eventKey); else seedEdit->keyPressed(ch, eventKey); if (ch == 13) { buttonClicked(buttons[0]); } buttons[0]->active = nameEdit->getValue().length() > 0; updateResultFolder(); } void CreateWorldScreen::mouseClicked(int x, int y, int buttonNum) { Screen::mouseClicked(x, y, buttonNum); nameEdit->mouseClicked(x, y, buttonNum); seedEdit->mouseClicked(x, y, buttonNum); } void CreateWorldScreen::render(int xm, int ym, float a) { Language *language = Language::getInstance(); // fill(0, 0, width, height, 0x40000000); renderBackground(); drawCenteredString(font, language->getElement(L"selectWorld.create"), width / 2, height / 4 - 60 + 20, 0xffffff); drawString(font, language->getElement(L"selectWorld.enterName"), width / 2 - 100, 47, 0xa0a0a0); drawString(font, language->getElement(L"selectWorld.resultFolder") + L" " + resultFolder, width / 2 - 100, 85, 0xa0a0a0); drawString(font, language->getElement(L"selectWorld.enterSeed"), width / 2 - 100, 104, 0xa0a0a0); drawString(font, language->getElement(L"selectWorld.seedInfo"), width / 2 - 100, 140, 0xa0a0a0); nameEdit->render(); seedEdit->render(); Screen::render(xm, ym, a); } void CreateWorldScreen::tabPressed() { if (nameEdit->inFocus) { nameEdit->focus(false); seedEdit->focus(true); } else { nameEdit->focus(true); seedEdit->focus(false); } }