#include "stdafx.h" #include "..\Minecraft.World\StringHelpers.h" #include "DeathScreen.h" #include "Button.h" #include "MultiplayerLocalPlayer.h" #include "TitleScreen.h" void DeathScreen::init() { buttons.clear(); buttons.push_back(new Button(1, width / 2 - 100, height / 4 + 24 * 3, L"Respawn")); buttons.push_back(new Button(2, width / 2 - 100, height / 4 + 24 * 4, L"Title menu")); if (minecraft->user == NULL) { buttons[1]->active = false; } } void DeathScreen::keyPressed(char eventCharacter, int eventKey) { } void DeathScreen::buttonClicked(Button *button) { if (button->id == 0) { // minecraft.setScreen(new OptionsScreen(this, minecraft.options)); } if (button->id == 1) { minecraft->player->respawn(); minecraft->setScreen(NULL); // minecraft.setScreen(new NewLevelScreen(this)); } if (button->id == 2) { minecraft->setLevel(NULL); minecraft->setScreen(new TitleScreen()); } } void DeathScreen::render(int xm, int ym, float a) { fillGradient(0, 0, width, height, 0x60500000, 0xa0803030); glPushMatrix(); glScalef(2, 2, 2); drawCenteredString(font, L"Game over!", width / 2 / 2, 60 / 2, 0xffffff); glPopMatrix(); drawCenteredString(font, L"Score: &e" + _toString( minecraft->player->getScore() ), width / 2, 100, 0xffffff); Screen::render(xm, ym, a); // 4J - debug code - remove static int count = 0; if( count++ == 100 ) { count = 0; buttonClicked(buttons[0]); } } bool DeathScreen::isPauseScreen() { return false; }