#pragma once #include "..\Minecraft.World\net.minecraft.world.level.h" class DemoLevel : public Level { private: static const __int64 DEMO_LEVEL_SEED = 0; // 4J - TODO - was "Don't Look Back".hashCode(); static const int DEMO_SPAWN_X = 796; static const int DEMO_SPAWN_Y = 72; static const int DEMO_SPAWN_Z = -731; public: DemoLevel(shared_ptr levelStorage, const wstring& levelName); DemoLevel(Level *level, Dimension *dimension); protected: virtual void setInitialSpawn(); };