#include "stdafx.h" #include "DisconnectedScreen.h" #include "TitleScreen.h" #include "Button.h" #include "..\Minecraft.World\net.minecraft.locale.h" DisconnectedScreen::DisconnectedScreen(const wstring& title, const wstring reason, void *reasonObjects, ...) { Language *language = Language::getInstance(); this->title = language->getElement(title); if (reasonObjects != NULL) { this->reason = language->getElement(reason, reasonObjects); } else { this->reason = language->getElement(reason); } } void DisconnectedScreen::tick() { } void DisconnectedScreen::keyPressed(char eventCharacter, int eventKey) { } void DisconnectedScreen::init() { Language *language = Language::getInstance(); buttons.clear(); buttons.push_back(new Button(0, width / 2 - 100, height / 4 + 24 * 5 + 12, language->getElement(L"gui.toMenu"))); } void DisconnectedScreen::buttonClicked(Button *button) { if (button->id == 0) { minecraft->setScreen(new TitleScreen()); } } void DisconnectedScreen::render(int xm, int ym, float a) { renderBackground(); drawCenteredString(font, title, width / 2, height / 2 - 50, 0xffffff); drawCenteredString(font, reason, width / 2, height / 2 - 10, 0xffffff); Screen::render(xm, ym, a); }