#pragma once #include "Particle.h" class Level; class EchantmentTableParticle : public Particle { private: float oSize; double xStart, yStart, zStart; public: virtual eINSTANCEOF GetType() { return eTYPE_ENCHANTMENTTABLEPARTICLE; } EchantmentTableParticle(Level *level, double x, double y, double z, double xd, double yd, double zd); virtual int getLightColor(float a); virtual float getBrightness(float a); virtual void tick(); };