#pragma once #include "GuiComponent.h" using namespace std; class Font; class Screen; class EditBox : public GuiComponent { private: Font *font; int x; int y; int width; int height; wstring value; unsigned int maxLength; int frame; public: bool inFocus; bool active; private: Screen *screen; public: EditBox(Screen *screen, Font *font, int x, int y, int width, int height, const wstring& value); void setValue(const wstring& value); wstring getValue(); void tick(); void keyPressed(wchar_t ch, int eventKey); void mouseClicked(int mouseX, int mouseY, int buttonNum); void focus(bool newFocus); void render(); void setMaxLength(int maxLength); int getMaxLength(); };