#include "stdafx.h" #include "FurnaceScreen.h" #include "Textures.h" #include "LocalPlayer.h" #include "Font.h" #include "..\Minecraft.World\net.minecraft.world.inventory.h" #include "..\Minecraft.World\FurnaceTileEntity.h" FurnaceScreen::FurnaceScreen(shared_ptr inventory, shared_ptr furnace) : AbstractContainerScreen(new FurnaceMenu(inventory, furnace)) { this->furnace = furnace; } void FurnaceScreen::renderLabels() { font->draw(L"Furnace", 16 + 4 + 40, 2 + 2 + 2, 0x404040); font->draw(L"Inventory", 8, imageHeight - 96 + 2, 0x404040); } void FurnaceScreen::renderBg(float a) { // 4J Unused #if 0 int tex = minecraft->textures->loadTexture(L"/gui/furnace.png"); glColor4f(1, 1, 1, 1); minecraft->textures->bind(tex); int xo = (width - imageWidth) / 2; int yo = (height - imageHeight) / 2; this->blit(xo, yo, 0, 0, imageWidth, imageHeight); if (furnace->isLit()) { int p = furnace->getLitProgress(12); this->blit(xo + 56, yo + 36 + 12 - p, 176, 12 - p, 14, p + 2); } int p = furnace->getBurnProgress(24); this->blit(xo + 79, yo + 34, 176, 14, p + 1, 16); #endif }