#pragma once #include "Screen.h" class EditBox; class Button; class JoinMultiplayerScreen : public Screen { private: Screen *lastScreen; EditBox *ipEdit; public: JoinMultiplayerScreen(Screen *lastScreen); virtual void tick(); virtual void init(); virtual void removed(); protected: virtual void buttonClicked(Button *button); private: virtual int parseInt(const wstring& str, int def); protected: virtual void keyPressed(wchar_t ch, int eventKey); virtual void mouseClicked(int x, int y, int buttonNum); public: virtual void render(int xm, int ym, float a); };