#include "stdafx.h" #include "TexOffs.h" #include "Model.h" Model::Model() { riding = false; young=true; texWidth=64; texHeight=32; } void Model::setMapTex(wstring id, int x, int y) { mappedTexOffs[id]=new TexOffs(x, y); } TexOffs *Model::getMapTex(wstring id) { // 4J-PB - assuming there will always be this one return mappedTexOffs[id]; }