#include "stdafx.h" #include "..\Common\Consoles_App.h" #include "..\User.h" #include "..\..\Minecraft.Client\Minecraft.h" #include "..\..\Minecraft.Client\MinecraftServer.h" #include "..\..\Minecraft.Client\PlayerList.h" #include "..\..\Minecraft.Client\ServerPlayer.h" #include "..\..\Minecraft.World\Level.h" #include "..\..\Minecraft.World\LevelSettings.h" #include "..\..\Minecraft.World\BiomeSource.h" #include "..\..\Minecraft.World\LevelType.h" #include "..\..\PS3\Network\SonyCommerce_PS3.h" #include "..\..\Minecraft.World\StringHelpers.h" #include "PS3Extras\ShutdownManager.h" #include "PS3\Network\SonyRemoteStorage_PS3.h" // #define SAVE_GAME_TO_LOAD L"Saves\\v0170-39728.00.109.56268.00.mcs" CConsoleMinecraftApp app; CConsoleMinecraftApp::CConsoleMinecraftApp() : CMinecraftApp() { memset(&m_ThumbnailBuffer,0,sizeof(ImageFileBuffer)); memset(&m_SaveImageBuffer,0,sizeof(ImageFileBuffer)); memset(&m_ScreenshotBuffer,0,sizeof(ImageFileBuffer)); memset(&ProductCodes,0,sizeof(PRODUCTCODES)); m_bVoiceChatAndUGCRestricted=false; m_bDisplayFullVersionPurchase=false; // #ifdef _DEBUG_MENUS_ENABLED // debugOverlayCreated = false; // #endif m_ProductListA=NULL; m_bBootedFromDiscPatch=false; memset(m_usrdirPathBDPatch,0,128); m_pRemoteStorage = new SonyRemoteStorage_PS3; } void CConsoleMinecraftApp::SetRichPresenceContext(int iPad, int contextId) { ProfileManager.SetRichPresenceContextValue(iPad,CONTEXT_GAME_STATE,contextId); } char *CConsoleMinecraftApp::GetProductCode() { return ProductCodes.chProductCode; } char *CConsoleMinecraftApp::GetDiscProductCode() { return ProductCodes.chDiscProductCode; } char *CConsoleMinecraftApp::GetSaveFolderPrefix() { //4J-PB - need to check if we are the disc version if(StorageManager.GetBootTypeDisc()) { return ProductCodes.chDiscSaveFolderPrefix; } else { return ProductCodes.chSaveFolderPrefix; } } char *CConsoleMinecraftApp::GetCommerceCategory() { return ProductCodes.chCommerceCategory; } char *CConsoleMinecraftApp::GetTexturePacksCategoryID() { return ProductCodes.chTexturePackID; } char *CConsoleMinecraftApp::GetUpgradeKey() { return ProductCodes.chUpgradeKey; } EProductSKU CConsoleMinecraftApp::GetProductSKU() { return ProductCodes.eProductSKU; } bool CConsoleMinecraftApp::IsJapaneseSKU() { return ProductCodes.eProductSKU == e_sku_SCEJ; } bool CConsoleMinecraftApp::IsEuropeanSKU() { return ProductCodes.eProductSKU == e_sku_SCEE; } bool CConsoleMinecraftApp::IsAmericanSKU() { return ProductCodes.eProductSKU == e_sku_SCEA; } // char *CConsoleMinecraftApp::GetSKUPostfix() // { // return ProductCodes.chSkuPostfix; // } SONYDLC *CConsoleMinecraftApp::GetSONYDLCInfo(char *pchTitle) { wstring wstrTemp=convStringToWstring(pchTitle); SONYDLC *pTemp=m_SONYDLCMap.at(wstrTemp); return pTemp; } #define WRAPPED_READFILE(hFile,lpBuffer,nNumberOfBytesToRead,lpNumberOfBytesRead,lpOverlapped) {if(ReadFile(hFile,lpBuffer,nNumberOfBytesToRead,lpNumberOfBytesRead,lpOverlapped)==FALSE) { return FALSE;}} BOOL CConsoleMinecraftApp::ReadProductCodes() { char chDLCTitle[64]; // 4J-PB - Read the file containing the product codes. This will be different for the SCEE/SCEA/SCEJ builds HANDLE file = CreateFile("PS3/PS3ProductCodes.bin", GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL); if( file == INVALID_HANDLE_VALUE ) { //DWORD error = GetLastError(); app.DebugPrintf("Failed to open ProductCodes.bin\n");// with error code %d (%x)\n", error, error); return FALSE; } DWORD dwHigh=0; DWORD dwFileSize = GetFileSize(file,&dwHigh); if(dwFileSize!=0) { DWORD bytesRead; WRAPPED_READFILE(file,ProductCodes.chProductCode,PRODUCT_CODE_SIZE,&bytesRead,NULL); WRAPPED_READFILE(file,ProductCodes.chDiscProductCode,PRODUCT_CODE_SIZE,&bytesRead,NULL); WRAPPED_READFILE(file,ProductCodes.chSaveFolderPrefix,SAVEFOLDERPREFIX_SIZE,&bytesRead,NULL); WRAPPED_READFILE(file,ProductCodes.chDiscSaveFolderPrefix,SAVEFOLDERPREFIX_SIZE,&bytesRead,NULL); WRAPPED_READFILE(file,ProductCodes.chCommerceCategory,COMMERCE_CATEGORY_SIZE,&bytesRead,NULL); WRAPPED_READFILE(file,ProductCodes.chTexturePackID,SCE_NP_COMMERCE2_CATEGORY_ID_LEN,&bytesRead,NULL); WRAPPED_READFILE(file,ProductCodes.chUpgradeKey,UPGRADE_KEY_SIZE,&bytesRead,NULL); WRAPPED_READFILE(file,ProductCodes.chSkuPostfix,SKU_POSTFIX_SIZE,&bytesRead,NULL); app.DebugPrintf("ProductCodes.chProductCode %s\n",ProductCodes.chProductCode); app.DebugPrintf("ProductCodes.chDiscProductCode %s\n",ProductCodes.chDiscProductCode); app.DebugPrintf("ProductCodes.chSaveFolderPrefix %s\n",ProductCodes.chSaveFolderPrefix); app.DebugPrintf("ProductCodes.chDiscSaveFolderPrefix %s\n",ProductCodes.chDiscSaveFolderPrefix); app.DebugPrintf("ProductCodes.chCommerceCategory %s\n",ProductCodes.chCommerceCategory); app.DebugPrintf("ProductCodes.chTexturePackID %s\n",ProductCodes.chTexturePackID); app.DebugPrintf("ProductCodes.chUpgradeKey %s\n",ProductCodes.chUpgradeKey); app.DebugPrintf("ProductCodes.chSkuPostfix %s\n",ProductCodes.chSkuPostfix); // DLC unsigned int uiDLC; WRAPPED_READFILE(file,&uiDLC,sizeof(int),&bytesRead,NULL); for(unsigned int i=0;ichDLCKeyname,sizeof(char)*uiVal,&bytesRead,NULL); WRAPPED_READFILE(file,&uiVal,sizeof(int),&bytesRead,NULL); WRAPPED_READFILE(file,chDLCTitle,sizeof(char)*uiVal,&bytesRead,NULL); app.DebugPrintf("DLC title %s\n",chDLCTitle); WRAPPED_READFILE(file,&pDLCInfo->eDLCType,sizeof(int),&bytesRead,NULL); WRAPPED_READFILE(file,&pDLCInfo->iFirstSkin,sizeof(int),&bytesRead,NULL); WRAPPED_READFILE(file,&pDLCInfo->iConfig,sizeof(int),&bytesRead,NULL); // push this into a vector wstring wstrTemp=convStringToWstring(chDLCTitle); m_SONYDLCMap[wstrTemp]=pDLCInfo; } CloseHandle(file); } if(strcmp(ProductCodes.chProductCode, "NPEB01899") == 0) ProductCodes.eProductSKU = e_sku_SCEE; else if(strcmp(ProductCodes.chProductCode, "NPUB31419") == 0) ProductCodes.eProductSKU = e_sku_SCEA; else if(strcmp(ProductCodes.chProductCode, "NPJB00549") == 0) ProductCodes.eProductSKU = e_sku_SCEJ; else { // unknown product ID assert(0); } return TRUE; } void CConsoleMinecraftApp::StoreLaunchData() { } void CConsoleMinecraftApp::ExitGame() { } void CConsoleMinecraftApp::FatalLoadError() { wchar_t *aStrings[3]; LPCWSTR wszButtons[1]; app.DebugPrintf("CConsoleMinecraftApp::FatalLoadError\n"); // IDS_FATAL_ERROR_TITLE // IDS_FATAL_ERROR_TEXT // IDS_EXIT_GAME switch (XGetLanguage()) { case XC_LANGUAGE_GERMAN: aStrings[0] = L"Ladefehler"; aStrings[1] = L"Minecraft: PlayStation®3 Edition konnte nicht geladen werden und kann daher nicht fortgesetzt werden."; aStrings[2] = L"Spiel verlassen"; break; case XC_LANGUAGE_SPANISH: aStrings[0] = L"Error al cargar"; aStrings[1] = L"Se ha producido un error al cargar Minecraft: PlayStation®3 Edition y no es posible continuar."; aStrings[2] = L"Salir del juego"; break; case XC_LANGUAGE_FRENCH: aStrings[0] = L"Échec du chargement"; aStrings[1] = L"Le chargement de Minecraft: PlayStation®3 Edition a échoué : impossible de continuer."; aStrings[2] = L"Quitter le jeu"; break; case XC_LANGUAGE_ITALIAN: aStrings[0] = L"Errore caricamento"; aStrings[1] = L"Caricamento \"Minecraft: PlayStation®3 Edition\" non riuscito, impossibile continuare."; aStrings[2] = L"Esci dal gioco"; break; case XC_LANGUAGE_JAPANESE: aStrings[0] = L"ロード エラー"; aStrings[1] = L"Minecraft PlayStation®3 版のロードに失敗しました。続行できません"; aStrings[2] = L"ゲームを終了"; break; case XC_LANGUAGE_KOREAN: aStrings[0] = L"불러오기 오류"; aStrings[1] = L"\"Minecraft: PlayStation®3 Edition\"을 불러오는 중에 오류가 발생하여 계속할 수 없습니다."; aStrings[2] = L"게임 나가기"; break; case XC_LANGUAGE_PORTUGUESE: // can only tell if it's brazilian when we've read the productcodes.bin, which might have failed, so stick with Portuguese aStrings[0] = L"Erro de Carregamento"; aStrings[1] = L"Não foi possível carregar Minecraft: PlayStation®3 Edition e não é possível continuar."; aStrings[2] = L"Sair do Jogo"; break; // can only tell if it's brazilian when we've read the productcodes.bin, which might have failed /* case XC_LANGUAGE_BRAZILIAN: // Brazilian Portuguese aStrings[0] = L"Erro de carregamento"; aStrings[1] = L"\"Minecraft: PlayStation®3 Edition\" falhou ao carregar e não é possível continuar."; aStrings[2] = L"Sair do Jogo"; break;*/ case XC_LANGUAGE_RUSSIAN: // Brazilian Portuguese aStrings[0] = L"Ошибка при загрузке"; aStrings[1] = L"Не удалось загрузить игру \"Minecraft: PlayStation®3 Edition\". Продолжить загрузку невозможно."; aStrings[2] = L"Выйти из игры"; break; case XC_LANGUAGE_TCHINESE: aStrings[0] = L"載入錯誤"; aStrings[1] = L"無法載入「Minecraft: PlayStation®3 Edition」,因此無法繼續。"; aStrings[2] = L"離開遊戲"; break; // new TU14 languages case XC_LANGUAGE_DUTCH: aStrings[0] = L"Fout tijdens het laden"; aStrings[1] = L"Minecraft: PlayStation®3 Edition kan niet worden geladen."; aStrings[2] = L"Game afsluiten"; break; case XC_LANGUAGE_FINISH: aStrings[0] = L"Latausvirhe"; aStrings[1] = L"\"Minecraft: PlayStation®3 Edition\" -pelin lataaminen ei onnistunut, eikä sitä voi jatkaa."; aStrings[2] = L"Poistu pelistä"; break; case XC_LANGUAGE_SWEDISH: aStrings[0] = L"Laddningsfel"; aStrings[1] = L"\"Minecraft: PlayStation®3 Edition\" kunde inte laddas och kan inte fortsätta."; aStrings[2] = L"Avsluta"; break; case XC_LANGUAGE_DANISH: aStrings[0] = L"Indlæsningsfejl"; aStrings[1] = L"\"Minecraft: PlayStation®3 Edition\" kunne ikke blive indlæst og kan derfor ikke fortsætte."; aStrings[2] = L"Afslut spil"; break; case XC_LANGUAGE_BNORWEGIAN: aStrings[0] = L"Innlastingsfeil"; aStrings[1] = L"Feil under innlasting av Minecraft: PlayStation®3 Edition. Kan ikke fortsette."; aStrings[2] = L"Avslutt spill"; break; case XC_LANGUAGE_POLISH: aStrings[0] = L"Błąd wczytywania"; aStrings[1] = L"Wystąpił błąd podczas wczytywania Minecraft: Edycja PlayStation®3. Dalsze działanie jest niemożliwe."; aStrings[2] = L"Wyjdź z gry"; break; case XC_LANGUAGE_TURKISH: aStrings[0] = L"Yükleme Hatası"; aStrings[1] = L"Minecraft: PlayStation®3 Edition yüklenemedi ve devam edemiyor."; aStrings[2] = L"Oyundan Çık"; break; case XC_LANGUAGE_LATINAMERICANSPANISH: aStrings[0] = L"Error al cargar"; aStrings[1] = L"Se produjo un error al cargar Minecraft: PlayStation®3 Edition y no es posible continuar."; aStrings[2] = L"Salir de la partida"; break; default: aStrings[0] = L"Loading Error"; aStrings[1] = L"\"Minecraft: PlayStation®3 Edition\" has failed to load, and cannot continue."; aStrings[2] = L"Exit Game"; break; } wszButtons[0] = aStrings[2]; //MESSAGEBOX_RESULT MessageResult; // convert to utf8 uint8_t u8Message[256]; size_t srclen,dstlen; srclen=256; dstlen=256; L10nResult lres= UTF16stoUTF8s((uint16_t *)aStrings[1],&srclen,u8Message,&dstlen); // 4J-PB - let's have a sleep here, to give any disc eject system message time to come in Sleep(250); // Get the system events if there are any cellSysutilCheckCallback() ; if(ShutdownManager::ShouldRun(ShutdownManager::eMainThread)==false) { app.DebugPrintf("Disc Eject received\n"); app.DebugPrintf("The Fatal Error message box will possibly fail, so just exit\n"); ShutdownManager::MainThreadHandleShutdown(); _Exit(0); } app.DebugPrintf("Requesting Message Box for Fatal Error\n"); EMsgBoxResult eResult=InputManager.RequestMessageBox(EMSgBoxType_None,0,NULL,this,(char *)u8Message,0); while ((eResult==EMsgBox_Busy) || (eResult==EMsgBox_SysUtilBusy)) { Sleep(250); // Get the system events if there are any cellSysutilCheckCallback() ; // Check if we should shutdown due to a disc eject if(!ShutdownManager::ShouldRun(ShutdownManager::eMainThread)) { ShutdownManager::MainThreadHandleShutdown(); _Exit(0); } app.DebugPrintf("Requesting Message Box for Fatal Error again due to BUSY\n"); eResult=InputManager.RequestMessageBox(EMSgBoxType_None,0,NULL,this,(char *)u8Message,0); } while(1) { RenderManager.Tick(); RenderManager.Present(); Sleep(250); // Get the system events if there are any cellSysutilCheckCallback() ; // Check if we should shutdown due to a disc eject if(!ShutdownManager::ShouldRun(ShutdownManager::eMainThread)) { ShutdownManager::MainThreadHandleShutdown(); _Exit(0); } } } void CConsoleMinecraftApp::CaptureSaveThumbnail() { MemSect(53); #ifdef __PS3__ RenderManager.CaptureThumbnail(&m_ThumbnailBuffer,&m_SaveImageBuffer); #else RenderManager.CaptureThumbnail(&m_ThumbnailBuffer); #endif MemSect(0); } void CConsoleMinecraftApp::GetSaveThumbnail(PBYTE *ppbThumbnailData,DWORD *pdwThumbnailSize,PBYTE *ppbDataImage,DWORD *pdwSizeImage) { // on a save caused by a create world, the thumbnail capture won't have happened if(m_ThumbnailBuffer.Allocated()) { if( ppbThumbnailData ) { *ppbThumbnailData= new BYTE [m_ThumbnailBuffer.GetBufferSize()]; *pdwThumbnailSize=m_ThumbnailBuffer.GetBufferSize(); memcpy(*ppbThumbnailData,m_ThumbnailBuffer.GetBufferPointer(),*pdwThumbnailSize); } m_ThumbnailBuffer.Release(); } else { if( ppbThumbnailData ) { // use the default image StorageManager.GetDefaultSaveThumbnail(ppbThumbnailData,pdwThumbnailSize); } } if(m_SaveImageBuffer.Allocated()) { if( ppbDataImage ) { *ppbDataImage= new BYTE [m_SaveImageBuffer.GetBufferSize()]; *pdwSizeImage=m_SaveImageBuffer.GetBufferSize(); memcpy(*ppbDataImage,m_SaveImageBuffer.GetBufferPointer(),*pdwSizeImage); } m_SaveImageBuffer.Release(); } else { if( ppbDataImage ) { // use the default image StorageManager.GetDefaultSaveImage(ppbDataImage,pdwSizeImage); } } } void CConsoleMinecraftApp::ReleaseSaveThumbnail() { if(m_ThumbnailBuffer.Allocated()) { m_ThumbnailBuffer.Release(); } } void CConsoleMinecraftApp::GetScreenshot(int iPad,PBYTE *pbData,DWORD *pdwSize) { } int CConsoleMinecraftApp::GetLocalTMSFileIndex(WCHAR *wchTMSFile,bool bFilenameIncludesExtension,eFileExtensionType eEXT) { return -1; } int CConsoleMinecraftApp::LoadLocalTMSFile(WCHAR *wchTMSFile) { return -1; } int CConsoleMinecraftApp::LoadLocalTMSFile(WCHAR *wchTMSFile, eFileExtensionType eExt) { return -1; } void CConsoleMinecraftApp::FreeLocalTMSFiles(eTMSFileType eType) { } LoadSaveDataThreadParam* LoadSaveFromDisk(const wstring& pathName) { File saveFile(pathName); __int64 fileSize = saveFile.length(); FileInputStream fis(saveFile); byteArray ba(fileSize); fis.read(ba); fis.close(); LoadSaveDataThreadParam *saveData = new LoadSaveDataThreadParam(ba.data, ba.length, saveFile.getName()); return saveData; } void CConsoleMinecraftApp::TemporaryCreateGameStart() { ////////////////////////////////////////////////////////////////////////////////////////////// From CScene_Main::OnInit app.setLevelGenerationOptions(NULL); // From CScene_Main::RunPlayGame Minecraft *pMinecraft=Minecraft::GetInstance(); app.ReleaseSaveThumbnail(); ProfileManager.SetLockedProfile(0); pMinecraft->user->name = L"PS3"; app.ApplyGameSettingsChanged(0); ////////////////////////////////////////////////////////////////////////////////////////////// From CScene_MultiGameJoinLoad::OnInit MinecraftServer::resetFlags(); // From CScene_MultiGameJoinLoad::OnNotifyPressEx app.SetTutorialMode( false ); app.SetCorruptSaveDeleted(false); ////////////////////////////////////////////////////////////////////////////////////////////// From CScene_MultiGameCreate::CreateGame app.ClearTerrainFeaturePosition(); wstring wWorldName = L"TestWorld"; StorageManager.ResetSaveData(); StorageManager.SetSaveTitle(wWorldName.c_str()); bool isFlat = false; __int64 seedValue = 0;//BiomeSource::findSeed(isFlat?LevelType::lvl_flat:LevelType::lvl_normal); // 4J - was (new Random())->nextLong() - now trying to actually find a seed to suit our requirements // __int64 seedValue = 0xfd97203ebdbf5c6f; unsigned int seedLow = (unsigned int )(seedValue & 0xffffffff); unsigned int seedHigh = (unsigned int )(seedValue>>32); #ifndef _CONTENT_PACKAGE printf("----------------------------------------------------------------\n"); printf(" Seed value - 0x%08x%08x\n", seedHigh, seedLow); printf("----------------------------------------------------------------\n"); #endif NetworkGameInitData *param = new NetworkGameInitData(); param->seed = seedValue; #ifdef SAVE_GAME_TO_LOAD param->saveData = LoadSaveFromDisk(wstring(SAVE_GAME_TO_LOAD)); #else param->saveData = NULL; #endif app.SetGameHostOption(eGameHostOption_Difficulty,0); app.SetGameHostOption(eGameHostOption_FriendsOfFriends,0); app.SetGameHostOption(eGameHostOption_Gamertags,1); app.SetGameHostOption(eGameHostOption_BedrockFog,1); app.SetGameHostOption(eGameHostOption_GameType,GameType::CREATIVE->getId()); app.SetGameHostOption(eGameHostOption_LevelType, 0 ); app.SetGameHostOption(eGameHostOption_Structures, 1 ); app.SetGameHostOption(eGameHostOption_BonusChest, 0 ); app.SetGameHostOption(eGameHostOption_PvP, 1); app.SetGameHostOption(eGameHostOption_TrustPlayers, 1 ); app.SetGameHostOption(eGameHostOption_FireSpreads, 1 ); app.SetGameHostOption(eGameHostOption_TNT, 1 ); app.SetGameHostOption(eGameHostOption_HostCanFly, 1); app.SetGameHostOption(eGameHostOption_HostCanChangeHunger, 1); app.SetGameHostOption(eGameHostOption_HostCanBeInvisible, 1 ); param->settings = app.GetGameHostOption( eGameHostOption_All ); g_NetworkManager.HostGame(3, true, false, 8, 0); LoadingInputParams *loadingParams = new LoadingInputParams(); loadingParams->func = &CGameNetworkManager::RunNetworkGameThreadProc; loadingParams->lpParam = (LPVOID)param; // Reset the autosave time app.SetAutosaveTimerTime(); C4JThread* thread = new C4JThread(loadingParams->func, loadingParams->lpParam, "RunNetworkGame"); thread->Run(); } // COMMERCE / DLC void CConsoleMinecraftApp::CommerceInit() { m_bCommerceCategoriesRetrieved=false; m_bCommerceProductListRetrieved=false; m_bCommerceInitialised=false; m_bProductListAdditionalDetailsRetrieved=false; m_pCommerce= new SonyCommerce_PS3; m_eCommerce_State=eCommerce_State_Offline; // can only init when we have a PSN user m_ProductListRetrievedC=0; m_ProductListAdditionalDetailsC=0; m_ProductListCategoriesC=0; m_iCurrentCategory=0; m_iCurrentProduct=0; memset(m_pchSkuID,0,48); } void CConsoleMinecraftApp::CommerceTick() { // only tick this if the primary user is signed in to the PSN if(ProfileManager.IsSignedInLive(0)) { switch(m_eCommerce_State) { case eCommerce_State_Offline: m_eCommerce_State=eCommerce_State_Init; break; case eCommerce_State_Init: m_eCommerce_State=eCommerce_State_Init_Pending; m_pCommerce->CreateSession(&CConsoleMinecraftApp::CommerceInitCallback, this); break; case eCommerce_State_GetCategories: m_eCommerce_State=eCommerce_State_GetCategories_Pending; // get all categories for this product m_pCommerce->GetCategoryInfo(&CConsoleMinecraftApp::CommerceGetCategoriesCallback, this, &m_CategoryInfo,app.GetCommerceCategory()); break; case eCommerce_State_GetProductList: { m_eCommerce_State=eCommerce_State_GetProductList_Pending; SonyCommerce::CategoryInfo *pCategories=app.GetCategoryInfo(); std::list::iterator iter = pCategories->subCategories.begin(); for(int i=0;iGetProductList(&CConsoleMinecraftApp::CommerceGetProductListCallback, this, &m_ProductListA[m_ProductListRetrievedC],category.categoryId); } break; case eCommerce_State_AddProductInfoDetailed: { m_eCommerce_State=eCommerce_State_AddProductInfoDetailed_Pending; // for each of the products in the categories, get the detailed info. We really only need the long description and price info. SonyCommerce::CategoryInfo *pCategories=app.GetCategoryInfo(); std::list::iterator iter = pCategories->subCategories.begin(); for(int i=0;i*pvProductList=&m_ProductListA[m_iCurrentCategory]; // 4J-PB - there may be no products in the category if(pvProductList->size()==0) { CConsoleMinecraftApp::CommerceAddDetailedProductInfoCallback(this,0); } else { assert(pvProductList->size() > m_iCurrentProduct); SonyCommerce::ProductInfo *pProductInfo=&(pvProductList->at(m_iCurrentProduct)); m_pCommerce->AddDetailedProductInfo(&CConsoleMinecraftApp::CommerceAddDetailedProductInfoCallback, this, pProductInfo,pProductInfo->productId,category.categoryId); } } break; case eCommerce_State_Checkout: m_pCommerce->CreateSession(&CConsoleMinecraftApp::CheckoutSessionStartedCallback, this); m_eCommerce_State=eCommerce_State_Checkout_WaitingForSession; break; case eCommerce_State_Checkout_SessionStarted: m_eCommerce_State=eCommerce_State_Checkout_Pending; m_pCommerce->Checkout(&CConsoleMinecraftApp::CommerceCheckoutCallback, this,m_pchSkuID); break; case eCommerce_State_RegisterDLC: { m_eCommerce_State=eCommerce_State_Online; // register the DLC info SonyCommerce::CategoryInfo *pCategories=app.GetCategoryInfo(); std::list::iterator iter = pCategories->subCategories.begin(); for(int i=0;i*pvProductList=&m_ProductListA[i]; for(int j=0;jsize();j++) { SonyCommerce::ProductInfo *pProductInfo=&(pvProductList->at(j)); // just want the final 16 characters of the product id RegisterDLCData(&pProductInfo->productId[20],0,pProductInfo->imageUrl); } iter++; } } break; case eCommerce_State_DownloadAlreadyPurchased: m_pCommerce->CreateSession(&CConsoleMinecraftApp::DownloadAlreadyPurchasedSessionStartedCallback, this); m_eCommerce_State=eCommerce_State_DownloadAlreadyPurchased_WaitingForSession; break; case eCommerce_State_DownloadAlreadyPurchased_SessionStarted: m_eCommerce_State=eCommerce_State_DownloadAlreadyPurchased_Pending; m_pCommerce->DownloadAlreadyPurchased(&CConsoleMinecraftApp::CommerceCheckoutCallback, this,m_pchSkuID); break; case eCommerce_State_UpgradeTrial: m_pCommerce->CreateSession(&CConsoleMinecraftApp::UpgradeTrialSessionStartedCallback, this); m_eCommerce_State=eCommerce_State_UpgradeTrial_WaitingForSession; break; case eCommerce_State_UpgradeTrial_SessionStarted: m_pCommerce->UpgradeTrial(&CConsoleMinecraftApp::CommerceCheckoutCallback, this); m_eCommerce_State=eCommerce_State_UpgradeTrial_Pending; break; } // 4J-PB - bit of a hack to display the full version purchase after signing in during a trial trophy popup if(m_bDisplayFullVersionPurchase && ((m_eCommerce_State==eCommerce_State_Online) || (m_eCommerce_State==eCommerce_State_Error))) { m_bDisplayFullVersionPurchase=false; ProfileManager.DisplayFullVersionPurchase(false,ProfileManager.GetPrimaryPad(),eSen_UpsellID_Full_Version_Of_Game); } } else { // was the primary player signed in and is now signed out? if(m_eCommerce_State!=eCommerce_State_Offline) { m_eCommerce_State=eCommerce_State_Offline; // clear out all the product info ClearCommerceDetails(); m_pCommerce->CloseSession(); } } } bool CConsoleMinecraftApp::GetCommerceCategoriesRetrieved() { return m_bCommerceCategoriesRetrieved; } bool CConsoleMinecraftApp::GetCommerceProductListRetrieved() { return m_bCommerceProductListRetrieved; } bool CConsoleMinecraftApp::GetCommerceProductListInfoRetrieved() { return m_bProductListAdditionalDetailsRetrieved; } SonyCommerce::CategoryInfo *CConsoleMinecraftApp::GetCategoryInfo() { if(m_bCommerceCategoriesRetrieved==false) { return NULL; } return &m_CategoryInfo; } void CConsoleMinecraftApp::ClearCommerceDetails() { for(int i=0;i* pProductList=&m_ProductListA[i]; pProductList->clear(); } if(m_ProductListA!=NULL) { delete [] m_ProductListA; m_ProductListA=NULL; } m_ProductListRetrievedC=0; m_ProductListAdditionalDetailsC=0; m_ProductListCategoriesC=0; m_iCurrentCategory=0; m_iCurrentProduct=0; m_bCommerceCategoriesRetrieved=false; m_bCommerceInitialised=false; m_bCommerceProductListRetrieved=false; m_bProductListAdditionalDetailsRetrieved=false; m_CategoryInfo.subCategories.clear(); } void CConsoleMinecraftApp::GetDLCSkuIDFromProductList(char * pchDLCProductID, char *pchSkuID) { // find the DLC for(int i=0;i* pProductList=&m_ProductListA[i]; AUTO_VAR(itEnd, pProductList->end()); for (AUTO_VAR(it, pProductList->begin()); it != itEnd; it++) { SonyCommerce::ProductInfo Info=*it; if(strcmp(pchDLCProductID,Info.productId)==0) { memcpy(pchSkuID,Info.skuId,SCE_NP_COMMERCE2_SKU_ID_LEN); return; } } } } return; } void CConsoleMinecraftApp::Checkout(char *pchSkuID) { if(m_eCommerce_State==eCommerce_State_Online) { strcpy(m_pchSkuID,pchSkuID); m_eCommerce_State=eCommerce_State_Checkout; } } void CConsoleMinecraftApp::DownloadAlreadyPurchased(char *pchSkuID) { if(m_eCommerce_State==eCommerce_State_Online) { strcpy(m_pchSkuID,pchSkuID); m_eCommerce_State=eCommerce_State_DownloadAlreadyPurchased; } } bool CConsoleMinecraftApp::UpgradeTrial() { if(m_eCommerce_State==eCommerce_State_Online) { m_eCommerce_State=eCommerce_State_UpgradeTrial; return true; } else if(m_eCommerce_State==eCommerce_State_Error) { UINT uiIDA[1]; uiIDA[0]=IDS_CONFIRM_OK; C4JStorage::EMessageResult result = ui.RequestMessageBox( IDS_PRO_UNLOCKGAME_TITLE, IDS_NO_DLCOFFERS, uiIDA,1,ProfileManager.GetPrimaryPad()); return true; } else { // commerce is busy return false; } } std::vector* CConsoleMinecraftApp::GetProductList(int iIndex) { if((m_bCommerceProductListRetrieved==false) || (m_bProductListAdditionalDetailsRetrieved==false) ) { return NULL; } return &m_ProductListA[iIndex]; } bool CConsoleMinecraftApp::DLCAlreadyPurchased(char *pchTitle) { // find the DLC for(int i=0;i* pProductList=&m_ProductListA[i]; AUTO_VAR(itEnd, pProductList->end()); for (AUTO_VAR(it, pProductList->begin()); it != itEnd; it++) { SonyCommerce::ProductInfo Info=*it; if(strcmp(pchTitle,Info.skuId)==0) { if(Info.purchasabilityFlag==SCE_NP_COMMERCE2_SKU_PURCHASABILITY_FLAG_OFF) { return true; } else { return false; } } } } } return false; } //////////////////// // Commerce callbacks ///////////////////// void CConsoleMinecraftApp::CommerceInitCallback(LPVOID lpParam,int err) { CConsoleMinecraftApp *pClass=(CConsoleMinecraftApp *)lpParam; if(err==0) { pClass->m_eCommerce_State=eCommerce_State_GetCategories; } else { pClass->m_eCommerce_State=eCommerce_State_Error; pClass->m_ProductListCategoriesC=0; pClass->m_bCommerceCategoriesRetrieved=true; } } void CConsoleMinecraftApp::CommerceGetCategoriesCallback(LPVOID lpParam,int err) { CConsoleMinecraftApp *pClass=(CConsoleMinecraftApp *)lpParam; if(err==0) { pClass->m_ProductListCategoriesC=pClass->m_CategoryInfo.countOfSubCategories; // allocate the memory for the product info for each categories if(pClass->m_CategoryInfo.countOfSubCategories>0) { pClass->m_ProductListA = (std::vector *) new std::vector [pClass->m_CategoryInfo.countOfSubCategories]; pClass->m_eCommerce_State=eCommerce_State_GetProductList; } else { pClass->m_eCommerce_State=eCommerce_State_Online; } } else { pClass->m_ProductListCategoriesC=0; pClass->m_eCommerce_State=eCommerce_State_Error; } pClass->m_bCommerceCategoriesRetrieved=true; } void CConsoleMinecraftApp::CommerceGetProductListCallback(LPVOID lpParam,int err) { CConsoleMinecraftApp *pClass=(CConsoleMinecraftApp *)lpParam; if(err==0) { pClass->m_ProductListRetrievedC++; // if we have more info to get, keep going with the next call if(pClass->m_ProductListRetrievedC==pClass->m_CategoryInfo.countOfSubCategories) { // we're done, so now retrieve the additional product details for each product pClass->m_eCommerce_State=eCommerce_State_AddProductInfoDetailed; pClass->m_bCommerceProductListRetrieved=true; } else { pClass->m_eCommerce_State=eCommerce_State_GetProductList; } } else { pClass->m_eCommerce_State=eCommerce_State_Error; pClass->m_bCommerceProductListRetrieved=true; } } // void CConsoleMinecraftApp::CommerceGetDetailedProductInfoCallback(LPVOID lpParam,int err) // { // CConsoleMinecraftApp *pScene=(CConsoleMinecraftApp *)lpParam; // // if(err==0) // { // pScene->m_eCommerce_State=eCommerce_State_Idle; // //pScene->m_bCommerceProductListRetrieved=true; // } // //printf("Callback hit, error 0x%08x\n", err); // // } void CConsoleMinecraftApp::CommerceAddDetailedProductInfoCallback(LPVOID lpParam,int err) { CConsoleMinecraftApp *pClass=(CConsoleMinecraftApp *)lpParam; if(err==0) { // increment the current product counter. When this gets to the end of the products, move to the next category pClass->m_iCurrentProduct++; std::vector*pvProductList=&pClass->m_ProductListA[pClass->m_iCurrentCategory]; // if there are no more products in this category, move to the next category (there may be no products in the category) if(pClass->m_iCurrentProduct>=pvProductList->size()) { // MGH - change this to a while loop so we can skip empty categories. do { pClass->m_iCurrentCategory++; }while(pClass->m_ProductListA[pClass->m_iCurrentCategory].size() == 0 && pClass->m_iCurrentCategorym_ProductListCategoriesC); pClass->m_iCurrentProduct=0; if(pClass->m_iCurrentCategory==pClass->m_ProductListCategoriesC) { // there are no more categories, so we're done pClass->m_eCommerce_State=eCommerce_State_RegisterDLC; pClass->m_bProductListAdditionalDetailsRetrieved=true; } else { // continue with the next category pClass->m_eCommerce_State=eCommerce_State_AddProductInfoDetailed; } } else { // continue with the next product pClass->m_eCommerce_State=eCommerce_State_AddProductInfoDetailed; } } else { pClass->m_eCommerce_State=eCommerce_State_Error; pClass->m_bProductListAdditionalDetailsRetrieved=true; pClass->m_iCurrentProduct=0; pClass->m_iCurrentCategory=0; } } void CConsoleMinecraftApp::CommerceCheckoutCallback(LPVOID lpParam,int err) { CConsoleMinecraftApp *pClass=(CConsoleMinecraftApp *)lpParam; if(err==0) { } pClass->m_eCommerce_State=eCommerce_State_Online; } void CConsoleMinecraftApp::CheckoutSessionStartedCallback(LPVOID lpParam,int err) { CConsoleMinecraftApp *pClass=(CConsoleMinecraftApp *)lpParam; if(err==0) pClass->m_eCommerce_State=eCommerce_State_Checkout_SessionStarted; else pClass->m_eCommerce_State=eCommerce_State_Error; } void CConsoleMinecraftApp::DownloadAlreadyPurchasedSessionStartedCallback(LPVOID lpParam,int err) { CConsoleMinecraftApp *pClass=(CConsoleMinecraftApp *)lpParam; if(err==0) pClass->m_eCommerce_State=eCommerce_State_DownloadAlreadyPurchased_SessionStarted; else pClass->m_eCommerce_State=eCommerce_State_Error; } void CConsoleMinecraftApp::UpgradeTrialSessionStartedCallback(LPVOID lpParam,int err) { CConsoleMinecraftApp *pClass=(CConsoleMinecraftApp *)lpParam; if(err==0) pClass->m_eCommerce_State=eCommerce_State_UpgradeTrial_SessionStarted; else pClass->m_eCommerce_State=eCommerce_State_Error; } bool CConsoleMinecraftApp::GetTrialFromName(char *pchDLCName) { if(pchDLCName[0]=='T') { return true; } return false; } eDLCContentType CConsoleMinecraftApp::GetDLCTypeFromName(char *pchDLCName) { char chDLCType[3]; chDLCType[0]=pchDLCName[1]; chDLCType[1]=pchDLCName[2]; chDLCType[2]=0; app.DebugPrintf(6,"DLC - %s\n",pchDLCName); if(strcmp(chDLCType,"SP")==0) { return e_DLC_SkinPack; } else if(strcmp(chDLCType,"GP")==0) { return e_DLC_Gamerpics; } else if(strcmp(chDLCType,"TH")==0) { return e_DLC_Themes; } else if(strcmp(chDLCType,"AV")==0) { return e_DLC_AvatarItems; } else if(strcmp(chDLCType,"MP")==0) { return e_DLC_MashupPacks; } else if(strcmp(chDLCType,"TP")==0) { return e_DLC_TexturePacks; } else { return e_DLC_NotDefined; } } int CConsoleMinecraftApp::GetiConfigFromName(char *pchName) { char pchiConfig[5]; int iStrlen=strlen(pchName); // last four character of DLC product name are the iConfig value pchiConfig[0]=pchName[iStrlen-4]; pchiConfig[1]=pchName[iStrlen-3]; pchiConfig[2]=pchName[iStrlen-2]; pchiConfig[3]=pchName[iStrlen-1]; pchiConfig[4]=0; return atoi(pchiConfig); } int CConsoleMinecraftApp::GetiFirstSkinFromName(char *pchName) { char pchiFirstSkin[5]; int iStrlen=strlen(pchName); // last four character of DLC product name are the iConfig value // four before that are the first skin id pchiFirstSkin[0]=pchName[iStrlen-8]; pchiFirstSkin[1]=pchName[iStrlen-7]; pchiFirstSkin[2]=pchName[iStrlen-6]; pchiFirstSkin[3]=pchName[iStrlen-5]; pchiFirstSkin[4]=0; return atoi(pchiFirstSkin); } // void CConsoleMinecraftApp::SetVoiceChatAndUGCRestricted(bool bRestricted) //{ // m_bVoiceChatAndUGCRestricted=bRestricted; //} // bool CConsoleMinecraftApp::GetVoiceChatAndUGCRestricted(void) //{ // return m_bVoiceChatAndUGCRestricted; //} int CConsoleMinecraftApp::GetCommerceState() { return m_eCommerce_State; } void CConsoleMinecraftApp::SetBootedFromDiscPatch() { m_bBootedFromDiscPatch=true; } bool CConsoleMinecraftApp::GetBootedFromDiscPatch() { return m_bBootedFromDiscPatch; } void CConsoleMinecraftApp::SetDiscPatchUsrDir(char *chPatchDir) { strcpy(m_usrdirPathBDPatch,chPatchDir); } char * CConsoleMinecraftApp::GetDiscPatchUsrDir() { return m_usrdirPathBDPatch; } char *PatchFilelist[] = { "PS3/PS3ProductCodes.bin", "Common/Media/MediaPS3.arc", // patch 7 "PS3/Sound/Minecraft.msscmp", "font/Default.png", // "font/Mojangles_7.png", // "font/Mojangles_11.png", // "/TitleUpdate/res/font/Default.png", "/TitleUpdate/res/font/Mojangles_7.png", "/TitleUpdate/res/font/Mojangles_11.png", "music/music/creative1.binka", "music/music/creative2.binka", "music/music/creative3.binka", "music/music/creative4.binka", "music/music/creative5.binka", "music/music/creative6.binka", "music/music/menu1.binka", "music/music/menu2.binka", "music/music/menu3.binka", "music/music/menu4.binka", NULL }; bool CConsoleMinecraftApp::IsFileInPatchList(LPCSTR lpFileName) { int i = 0; app.DebugPrintf("*** CConsoleMinecraftApp::IsFileInPatchList\n"); while(PatchFilelist[i]) { #ifndef _CONTENT_PACKAGE app.DebugPrintf("*** Patch file? Comparing %s to %s\n",lpFileName,PatchFilelist[i]); #endif if(strcmp(lpFileName,PatchFilelist[i])==0) { return true; } i++; } return false; } char * CConsoleMinecraftApp::GetBDUsrDirPath(const char *pchFilename) { char *pchUsrDir; DebugPrintf("*** CConsoleMinecraftApp::GetBDUsrDirPath - check %s\n",pchFilename); if(IsFileInPatchList(pchFilename)) { // does this file need to be loaded from the patch directory? DebugPrintf("*** BufferedImage::BufferedImage - Found a patched file %s\n",pchFilename); return GetDiscPatchUsrDir(); } else { return getUsrDirPath(); } } bool CConsoleMinecraftApp::CheckForEmptyStore(int iPad) { SonyCommerce::CategoryInfo *pCategories=app.GetCategoryInfo(); bool bEmptyStore=true; if(pCategories!=NULL) { if(pCategories->countOfProducts>0) { bEmptyStore=false; } else { for(int i=0;icountOfSubCategories;i++) { std::vector*pvProductInfo=app.GetProductList(i); if(pvProductInfo->size()>0) { bEmptyStore=false; break; } } } } if(bEmptyStore) { UINT uiIDA[1]; uiIDA[0]=IDS_CONFIRM_OK; C4JStorage::EMessageResult result = ui.RequestMessageBox( IDS_DOWNLOADABLE_CONTENT_OFFERS, IDS_NO_DLCOFFERS, uiIDA,1,iPad); } return bEmptyStore; }