#include "stdafx.h" #include "Particle.h" #include "Tesselator.h" #include "..\Minecraft.World\Random.h" #include "..\Minecraft.World\Mth.h" #include "..\Minecraft.World\JavaMath.h" #include "..\Minecraft.World\net.minecraft.world.h" /* protected int tex; protected float gravity; */ double Particle::xOff = 0; double Particle::yOff = 0; double Particle::zOff = 0; void Particle::_init(Level *level, double x, double y, double z) { // 4J - added these initialisers alpha = 1.0f; tex = NULL; gravity = 0.0f; setSize(0.2f, 0.2f); heightOffset = bbHeight / 2.0f; setPos(x, y, z); xo = xOld = x; yo = yOld = y; zo = zOld = z; rCol = gCol = bCol = 1.0f; uo = random->nextFloat() * 3; vo = random->nextFloat() * 3; size = (random->nextFloat() * 0.5f + 0.5f) * 2; lifetime = (int) (4 / (random->nextFloat() * 0.9f + 0.1f)); age = 0; texX = 0; texY = 0; } Particle::Particle(Level *level, double x, double y, double z) : Entity(level, false) { _init(level,x,y,z); } Particle::Particle(Level *level, double x, double y, double z, double xa, double ya, double za) : Entity(level, false) { _init(level,x,y,z); xd = xa + (float) (Math::random() * 2 - 1) * 0.4f; yd = ya + (float) (Math::random() * 2 - 1) * 0.4f; zd = za + (float) (Math::random() * 2 - 1) * 0.4f; float speed = (float) (Math::random() + Math::random() + 1) * 0.15f; float dd = (float) (Mth::sqrt(xd * xd + yd * yd + zd * zd)); xd = xd / dd * speed * 0.4f; yd = yd / dd * speed * 0.4f + 0.1f; zd = zd / dd * speed * 0.4f;} shared_ptr Particle::setPower(float power) { xd *= power; yd = (yd - 0.1f) * power + 0.1f; zd *= power; return dynamic_pointer_cast( shared_from_this() ); } shared_ptr Particle::scale(float scale) { setSize(0.2f * scale, 0.2f * scale); size *= scale; return dynamic_pointer_cast( shared_from_this() ); } void Particle::setColor(float r, float g, float b) { this->rCol = r; this->gCol = g; this->bCol = b; } void Particle::setAlpha(float alpha) { this->alpha = alpha; } float Particle::getRedCol() { return rCol; } float Particle::getGreenCol() { return gCol; } float Particle::getBlueCol() { return bCol; } float Particle::getAlpha() { return alpha; } bool Particle::makeStepSound() { return false; } void Particle::defineSynchedData() { } void Particle::tick() { xo = x; yo = y; zo = z; if (age++ >= lifetime) remove(); yd -= 0.04 * gravity; move(xd, yd, zd); xd *= 0.98f; yd *= 0.98f; zd *= 0.98f; if (onGround) { xd *= 0.7f; zd *= 0.7f; } } void Particle::render(Tesselator *t, float a, float xa, float ya, float za, float xa2, float za2) { float u0 = texX / 16.0f; float u1 = u0 + 0.999f / 16.0f; float v0 = texY / 16.0f; float v1 = v0 + 0.999f / 16.0f; float r = 0.1f * size; if (tex != NULL) { u0 = tex->getU0(); u1 = tex->getU1(); v0 = tex->getV0(); v1 = tex->getV1(); } float x = (float) (xo + (this->x - xo) * a - xOff); float y = (float) (yo + (this->y - yo) * a - yOff); float z = (float) (zo + (this->z - zo) * a - zOff); float br = 1.0f; // 4J - change brought forward from 1.8.2 if( !SharedConstants::TEXTURE_LIGHTING ) { br = getBrightness(a); } t->color(rCol * br, gCol * br, bCol * br, alpha); t->vertexUV((float)(x - xa * r - xa2 * r), (float)( y - ya * r), (float)( z - za * r - za2 * r), (float)( u1), (float)( v1)); t->vertexUV((float)(x - xa * r + xa2 * r), (float)( y + ya * r), (float)( z - za * r + za2 * r), (float)( u1), (float)( v0)); t->vertexUV((float)(x + xa * r + xa2 * r), (float)( y + ya * r), (float)( z + za * r + za2 * r), (float)( u0), (float)( v0)); t->vertexUV((float)(x + xa * r - xa2 * r), (float)( y - ya * r), (float)( z + za * r - za2 * r), (float)( u0), (float)( v1)); } int Particle::getParticleTexture() { return ParticleEngine::MISC_TEXTURE; } void Particle::addAdditonalSaveData(CompoundTag *entityTag) { } void Particle::readAdditionalSaveData(CompoundTag *tag) { } void Particle::setTex(Textures *textures, Icon *icon) { if (getParticleTexture() == ParticleEngine::TERRAIN_TEXTURE) { tex = icon; } else if (getParticleTexture() == ParticleEngine::ITEM_TEXTURE) { tex = icon; } else { #ifndef _CONTENT_PACKAGE printf("Invalid call to Particle.setTex, use coordinate methods\n"); __debugbreak(); #endif //throw new RuntimeException("Invalid call to Particle.setTex, use coordinate methods"); } } void Particle::setMiscTex(int slotIndex) { if (getParticleTexture() != ParticleEngine::MISC_TEXTURE && getParticleTexture() != ParticleEngine::DRAGON_BREATH_TEXTURE) { #ifndef _CONTENT_PACKAGE printf("Invalid call to Particle.setMixTex\n"); __debugbreak(); //throw new RuntimeException("Invalid call to Particle.setMiscTex"); #endif } texX = slotIndex % 16; texY = slotIndex / 16; } void Particle::setNextMiscAnimTex() { texX++; } bool Particle::isAttackable() { return false; } //@Override wstring Particle::toString() { return L"A particle"; //getClass()->getSimpleName() + ", Pos (" + x + "," + y + "," + z + "), RGBA (" + rCol + "," + gCol + "," + bCol + "," + alpha + "), Age " + age; }