#include "stdafx.h" #include "PlayerCloudParticle.h" #include "..\Minecraft.World\JavaMath.h" #include "..\Minecraft.World\net.minecraft.world.level.h" #include "..\Minecraft.World\net.minecraft.world.entity.player.h" #include "..\Minecraft.World\net.minecraft.world.phys.h" PlayerCloudParticle::PlayerCloudParticle(Level *level, double x, double y, double z, double xa, double ya, double za) : Particle(level,x,y,z,0,0,0) { float scale = 2.5f; xd *= 0.1f; yd *= 0.1f; zd *= 0.1f; xd += xa; yd += ya; zd += za; rCol = gCol = bCol = 1 - (float) (Math::random() * 0.3f); size *= 0.75f; size *= scale; oSize = size; lifetime = (int) (8 / (Math::random() * 0.8 + 0.3)); lifetime *= scale; noPhysics = false; } void PlayerCloudParticle::render(Tesselator *t, float a, float xa, float ya, float za, float xa2, float za2) { float l = ((age + a) / lifetime) * 32; if (l < 0) l = 0; if (l > 1) l = 1; size = oSize * l; Particle::render(t, a, xa, ya, za, xa2, za2); } void PlayerCloudParticle::tick() { xo = x; yo = y; zo = z; if (age++ >= lifetime) remove(); setMiscTex(7 - age * 8 / lifetime); move(xd, yd, zd); xd *= 0.96f; yd *= 0.96f; zd *= 0.96f; shared_ptr p = level->getNearestPlayer(shared_from_this(), 2); if (p != NULL) { if (y > p->bb->y0) { y+=(p->bb->y0-y)*0.2; yd += (p->yd-yd)*0.2; setPos(x, y, z); } } if (onGround) { xd *= 0.7f; zd *= 0.7f; } }