#pragma once class Timer { private: static const int MAX_TICKS_PER_UPDATE = 10; public: float ticksPerSecond; private: double lastTime; public: int ticks; float a; float timeScale; float passedTime; private: __int64 lastMs; __int64 lastMsSysTime; __int64 accumMs; double adjustTime; public: Timer(float ticksPerSecond); void advanceTime(); void advanceTimeQuickly(); void skipTime(); };