#include "stdafx.h" #include "BlockReplacements.h" #include "net.minecraft.world.level.tile.h" byteArray BlockReplacements::replacements = byteArray(256); void BlockReplacements::staticCtor() { for (int i = 0; i < 256; i++) { byte b = (byte) i; if (b != 0 && Tile::tiles[b & 0xff] == NULL) { b = 0; } BlockReplacements::replacements[i] = b; } } void BlockReplacements::replace(byteArray blocks) { for (unsigned int i = 0; i < blocks.length; i++) { blocks[i] = replacements[blocks[i] & 0xff]; } }