#include "stdafx.h" #include "BossMob.h" #include "BossMobPart.h" BossMobPart::BossMobPart(BossMob *bossMob, const wstring &id, float w, float h) : Entity(bossMob->level), bossMob( bossMob ), id( id ) { // 4J Stu - This function call had to be moved here from the Entity ctor to ensure that // the derived version of the function is called this->defineSynchedData(); setSize(w, h); } void BossMobPart::defineSynchedData() { } void BossMobPart::readAdditionalSaveData(CompoundTag *tag) { } void BossMobPart::addAdditonalSaveData(CompoundTag *tag) { } bool BossMobPart::isPickable() { return true; } bool BossMobPart::hurt(DamageSource *source, int damage) { return bossMob->hurt( dynamic_pointer_cast( shared_from_this() ), source, damage); } bool BossMobPart::is(shared_ptr other) { return shared_from_this() == other || bossMob == other.get(); }