#include "stdafx.h" #include "net.minecraft.world.level.h" #include "net.minecraft.world.phys.h" #include "net.minecraft.world.entity.player.h" #include "net.minecraft.world.food.h" #include "net.minecraft.world.item.h" #include "net.minecraft.world.h" #include "net.minecraft.h" #include "CakeTile.h" CakeTile::CakeTile(int id) : Tile(id, Material::cake,isSolidRender()) { setTicking(true); iconTop = NULL; iconBottom = NULL; iconInner = NULL; } void CakeTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, shared_ptr forceEntity) // 4J added forceData, forceEntity param { int d = level->getData(x, y, z); float r = 1 / 16.0f; float r2 = (1 + d * 2) / 16.0f; float h = 8 / 16.0f; this->setShape(r2, 0, r, 1 - r, h, 1 - r); } void CakeTile::updateDefaultShape() { float r = 1 / 16.0f; float h = 8 / 16.0f; this->setShape(r, 0, r, 1 - r, h, 1 - r); } AABB *CakeTile::getAABB(Level *level, int x, int y, int z) { int d = level->getData(x, y, z); float r = 1 / 16.0f; float r2 = (1 + d * 2) / 16.0f; float h = 8 / 16.0f; return AABB::newTemp(x + r2, y, z + r, x + 1 - r, y + h - r, z + 1 - r); } AABB *CakeTile::getTileAABB(Level *level, int x, int y, int z) { int d = level->getData(x, y, z); float r = 1 / 16.0f; float r2 = (1 + d * 2) / 16.0f; float h = 8 / 16.0f; return AABB::newTemp(x + r2, y, z + r, x + 1 - r, y + h, z + 1 - r); } Icon *CakeTile::getTexture(int face, int data) { if (face == Facing::UP) return iconTop; if (face == Facing::DOWN) return iconBottom; if (data > 0 && face == Facing::WEST) return iconInner; return icon; } void CakeTile::registerIcons(IconRegister *iconRegister) { icon = iconRegister->registerIcon(L"cake_side"); iconInner = iconRegister->registerIcon(L"cake_inner"); iconTop = iconRegister->registerIcon(L"cake_top"); iconBottom = iconRegister->registerIcon(L"cake_bottom"); } bool CakeTile::isCubeShaped() { return false; } bool CakeTile::isSolidRender(bool isServerLevel) { return false; } // 4J-PB - Adding a TestUse for tooltip display bool CakeTile::TestUse() { return true; } bool CakeTile::use(Level *level, int x, int y, int z, shared_ptr player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param { if( soundOnly ) return false; eat(level, x, y, z, player); return true; } void CakeTile::attack(Level *level, int x, int y, int z, shared_ptr player) { eat(level, x, y, z, player); } void CakeTile::eat(Level *level, int x, int y, int z, shared_ptr player) { if (player->canEat(false)) { player->getFoodData()->eat(2, FoodConstants::FOOD_SATURATION_POOR); int d = level->getData(x, y, z) + 1; if (d >= 6) { level->setTile(x, y, z, 0); } else { level->setData(x, y, z, d); level->setTileDirty(x, y, z); } } } bool CakeTile::mayPlace(Level *level, int x, int y, int z) { if (!Tile::mayPlace(level, x, y, z)) return false; return canSurvive(level, x, y, z); } void CakeTile::neighborChanged(Level *level, int x, int y, int z, int type) { if (!canSurvive(level, x, y, z)) { this->spawnResources(level, x, y, z, level->getData(x, y, z), 0); level->setTile(x, y, z, 0); } } bool CakeTile::canSurvive(Level *level, int x, int y, int z) { return level->getMaterial(x, y - 1, z)->isSolid(); } int CakeTile::getResourceCount(Random *random) { return 0; } int CakeTile::getResource(int data, Random *random, int playerBonusLevel) { return 0; } int CakeTile::cloneTileId(Level *level, int x, int y, int z) { return Item::cake_Id; }