#include "stdafx.h" #include "net.minecraft.world.level.tile.h" #include "ItemInstance.h" #include "DyePowderItem.h" #include "ClothTileItem.h" const unsigned int ClothTileItem::COLOR_DESCS[] = { IDS_TILE_CLOTH_BLACK, IDS_TILE_CLOTH_RED, IDS_TILE_CLOTH_GREEN, IDS_TILE_CLOTH_BROWN, IDS_TILE_CLOTH_BLUE, IDS_TILE_CLOTH_PURPLE, IDS_TILE_CLOTH_CYAN, IDS_TILE_CLOTH_SILVER, IDS_TILE_CLOTH_GRAY, IDS_TILE_CLOTH_PINK, IDS_TILE_CLOTH_LIME, IDS_TILE_CLOTH_YELLOW, IDS_TILE_CLOTH_LIGHT_BLUE, IDS_TILE_CLOTH_MAGENTA, IDS_TILE_CLOTH_ORANGE, IDS_TILE_CLOTH_WHITE }; const unsigned int ClothTileItem::CARPET_COLOR_DESCS[] = { IDS_TILE_CARPET_BLACK, IDS_TILE_CARPET_RED, IDS_TILE_CARPET_GREEN, IDS_TILE_CARPET_BROWN, IDS_TILE_CARPET_BLUE, IDS_TILE_CARPET_PURPLE, IDS_TILE_CARPET_CYAN, IDS_TILE_CARPET_SILVER, IDS_TILE_CARPET_GRAY, IDS_TILE_CARPET_PINK, IDS_TILE_CARPET_LIME, IDS_TILE_CARPET_YELLOW, IDS_TILE_CARPET_LIGHT_BLUE, IDS_TILE_CARPET_MAGENTA, IDS_TILE_CARPET_ORANGE, IDS_TILE_CARPET_WHITE }; ClothTileItem::ClothTileItem(int id) : TileItem(id) { setMaxDamage(0); setStackedByData(true); } Icon *ClothTileItem::getIcon(int itemAuxValue) { return Tile::cloth->getTexture(2, ClothTile::getTileDataForItemAuxValue(itemAuxValue)); } int ClothTileItem::getLevelDataForAuxValue(int auxValue) { return auxValue; } unsigned int ClothTileItem::getDescriptionId(shared_ptr instance) { if(getTileId() == Tile::woolCarpet_Id) return CARPET_COLOR_DESCS[ClothTile::getTileDataForItemAuxValue(instance->getAuxValue())]; else return COLOR_DESCS[ClothTile::getTileDataForItemAuxValue(instance->getAuxValue())]; }