#pragma once using namespace std; #include "TileItem.h" class ClothTileItem : public TileItem { public: static const unsigned int COLOR_DESCS[]; static const unsigned int CARPET_COLOR_DESCS[]; ClothTileItem(int id); virtual Icon *getIcon(int itemAuxValue); virtual int getLevelDataForAuxValue(int auxValue); virtual unsigned int getDescriptionId(shared_ptr instance); };