#include "stdafx.h" #include "net.minecraft.commands.h" #include "..\Minecraft.Client\MinecraftServer.h" #include "..\Minecraft.Client\PlayerList.h" #include "..\Minecraft.Client\ServerPlayer.h" #include "Command.h" AdminLogCommand *Command::logger; bool Command::canExecute(shared_ptr source) { return source->hasPermission(getId()); } void Command::logAdminAction(shared_ptr source, ChatPacket::EChatPacketMessage messageType, const wstring& message, int customData, const wstring& additionalMessage) { logAdminAction(source, 0, messageType, message, customData, additionalMessage); } void Command::logAdminAction(shared_ptr source, int type, ChatPacket::EChatPacketMessage messageType, const wstring& message, int customData, const wstring& additionalMessage) { if (logger != NULL) { logger->logAdminCommand(source, type, messageType, message, customData, additionalMessage); } } void Command::setLogger(AdminLogCommand *logger) { Command::logger = logger; } shared_ptr Command::getPlayer(PlayerUID playerId) { shared_ptr player = MinecraftServer::getInstance()->getPlayers()->getPlayer(playerId); if (player == NULL) { return nullptr; } else { return player; } }