#include "stdafx.h" #include "CoralTile.h" CoralTile::CoralTile(int id) : HalfTransparentTile(id, L"coral", Material::coral, true) { float r = 1 / 16.0f; setShape(0 - r, 0 - r, 0 - r, 1 + r, 1 + r, 1 + r); } int CoralTile::getColor(LevelSource *level, int x, int y, int z) { return (x * x * 3187961 + x * 987243 + y * y * 43297126 + y * 987121 + z * z * 927469861 + z * 1861) & 0xffffff; } int CoralTile::getColor(LevelSource *level, int x, int y, int z, int data) { return (x * x * 3187961 + x * 987243 + y * y * 43297126 + y * 987121 + z * z * 927469861 + z * 1861) & 0xffffff; }