#include "stdafx.h" #include "net.minecraft.world.entity.player.h" #include "net.minecraft.world.level.h" #include "net.minecraft.world.level.tile.h" #include "net.minecraft.world.item.h" #include "net.minecraft.world.item.crafting.h" #include "CraftingContainer.h" #include "ResultContainer.h" #include "ResultSlot.h" #include "CraftingMenu.h" const int CraftingMenu::RESULT_SLOT = 0; const int CraftingMenu::CRAFT_SLOT_START = 1; const int CraftingMenu::CRAFT_SLOT_END = CraftingMenu::CRAFT_SLOT_START + 9; const int CraftingMenu::INV_SLOT_START = CraftingMenu::CRAFT_SLOT_END; const int CraftingMenu::INV_SLOT_END = CraftingMenu::INV_SLOT_START + 9 * 3; const int CraftingMenu::USE_ROW_SLOT_START = CraftingMenu::INV_SLOT_END; const int CraftingMenu::USE_ROW_SLOT_END = CraftingMenu::USE_ROW_SLOT_START + 9; CraftingMenu::CraftingMenu(shared_ptr inventory, Level *level, int xt, int yt, int zt) : AbstractContainerMenu() { craftSlots = shared_ptr( new CraftingContainer(this, 3, 3) ); resultSlots = shared_ptr( new ResultContainer() ); this->level = level; this->x = xt; this->y = yt; this->z = zt; addSlot(new ResultSlot( inventory->player, craftSlots, resultSlots, 0, 120 + 4, 31 + 4)); for (int y = 0; y < 3; y++) { for (int x = 0; x < 3; x++) { addSlot(new Slot(craftSlots, x + y * 3, 30 + x * 18, 17 + y * 18)); } } for (int y = 0; y < 3; y++) { for (int x = 0; x < 9; x++) { addSlot(new Slot(inventory, x + y * 9 + 9, 8 + x * 18, 84 + y * 18)); } } for (int x = 0; x < 9; x++) { addSlot(new Slot(inventory, x, 8 + x * 18, 142)); } slotsChanged(); // 4J - removed craftSlots parameter, see comment below } void CraftingMenu::slotsChanged() // 4J used to take a shared_ptr but wasn't using it, so removed to simplify things { resultSlots->setItem(0, Recipes::getInstance()->getItemFor(craftSlots, level)); } void CraftingMenu::removed(shared_ptr player) { AbstractContainerMenu::removed(player); if (level->isClientSide) return; for (int i = 0; i < 9; i++) { shared_ptr item = craftSlots->removeItemNoUpdate(i); if (item != NULL) { player->drop(item); } } } bool CraftingMenu::stillValid(shared_ptr player) { if (level->getTile(x, y, z) != Tile::workBench_Id) return false; if (player->distanceToSqr(x + 0.5, y + 0.5, z + 0.5) > 8 * 8) return false; return true; } shared_ptr CraftingMenu::quickMoveStack(shared_ptr player, int slotIndex) { shared_ptr clicked = nullptr; Slot *slot = slots->at(slotIndex); if (slot != NULL && slot->hasItem()) { shared_ptr stack = slot->getItem(); clicked = stack->copy(); if (slotIndex == RESULT_SLOT) { if(!moveItemStackTo(stack, INV_SLOT_START, USE_ROW_SLOT_END, true)) { return nullptr; } slot->onQuickCraft(stack, clicked); } else if (slotIndex >= INV_SLOT_START && slotIndex < INV_SLOT_END) { if(!moveItemStackTo(stack, USE_ROW_SLOT_START, USE_ROW_SLOT_END, false)) { return nullptr; } } else if (slotIndex >= USE_ROW_SLOT_START && slotIndex < USE_ROW_SLOT_END) { if(!moveItemStackTo(stack, INV_SLOT_START, INV_SLOT_END, false)) { return nullptr; } } else { if(!moveItemStackTo(stack, INV_SLOT_START, USE_ROW_SLOT_END, false)) { return nullptr; } } if (stack->count == 0) { slot->set(nullptr); } else { slot->setChanged(); } if (stack->count == clicked->count) { // nothing moved return nullptr; } else { slot->onTake(player, stack); } } return clicked; }