#include "stdafx.h" #include "net.minecraft.world.level.h" #include "net.minecraft.world.entity.item.h" #include "net.minecraft.world.item.h" #include "net.minecraft.world.h" #include "CropTile.h" CropTile::CropTile(int id) : Bush(id) { setTicking(true); updateDefaultShape(); icons = NULL; setDestroyTime(0.0f); setSoundType(SOUND_GRASS); setNotCollectStatistics(); sendTileData(); } // 4J Added override void CropTile::updateDefaultShape() { float ss = 0.5f; this->setShape(0.5f - ss, 0, 0.5f - ss, 0.5f + ss, 0.25f, 0.5f + ss); } bool CropTile::mayPlaceOn(int tile) { return tile == Tile::farmland_Id; } void CropTile::tick(Level *level, int x, int y, int z, Random *random) { Bush::tick(level, x, y, z, random); if (level->getRawBrightness(x, y + 1, z) >= Level::MAX_BRIGHTNESS - 6) { int age = level->getData(x, y, z); if (age < 7) { float growthSpeed = getGrowthSpeed(level, x, y, z); if (random->nextInt((int) (25 / growthSpeed) + 1) == 0) { age++; level->setData(x, y, z, age); } } } } void CropTile::growCropsToMax(Level *level, int x, int y, int z) { level->setData(x, y, z, 7); } float CropTile::getGrowthSpeed(Level *level, int x, int y, int z) { float speed = 1; int n = level->getTile(x, y, z - 1); int s = level->getTile(x, y, z + 1); int w = level->getTile(x - 1, y, z); int e = level->getTile(x + 1, y, z); int d0 = level->getTile(x - 1, y, z - 1); int d1 = level->getTile(x + 1, y, z - 1); int d2 = level->getTile(x + 1, y, z + 1); int d3 = level->getTile(x - 1, y, z + 1); bool horizontal = w == this->id || e == this->id; bool vertical = n == this->id || s == this->id; bool diagonal = d0 == this->id || d1 == this->id || d2 == this->id || d3 == this->id; for (int xx = x - 1; xx <= x + 1; xx++) for (int zz = z - 1; zz <= z + 1; zz++) { int t = level->getTile(xx, y - 1, zz); float tileSpeed = 0; if (t == Tile::farmland_Id) { tileSpeed = 1; if (level->getData(xx, y - 1, zz) > 0) tileSpeed = 3; } if (xx != x || zz != z) tileSpeed /= 4; speed += tileSpeed; } if (diagonal || (horizontal && vertical)) speed /= 2; return speed; } Icon *CropTile::getTexture(int face, int data) { if (data < 0 || data > 7) data = 7; return icons[data]; } int CropTile::getRenderShape() { return Tile::SHAPE_ROWS; } int CropTile::getBaseSeedId() { return Item::seeds_wheat_Id; } int CropTile::getBasePlantId() { return Item::wheat_Id; } /** * Using this method instead of destroy() to determine if seeds should be * dropped */ void CropTile::spawnResources(Level *level, int x, int y, int z, int data, float odds, int playerBonus) { Bush::spawnResources(level, x, y, z, data, odds, 0); if (level->isClientSide) { return; } if (data >= 7) { int count = 3 + playerBonus; for (int i = 0; i < count; i++) { if (level->random->nextInt(5 * 3) > data) continue; popResource(level, x, y, z, shared_ptr(new ItemInstance(getBaseSeedId(), 1, 0))); } } } int CropTile::getResource(int data, Random *random, int playerBonusLevel) { if (data == 7) { return getBasePlantId(); } return getBaseSeedId(); } int CropTile::getResourceCount(Random *random) { return 1; } int CropTile::cloneTileId(Level *level, int x, int y, int z) { return getBaseSeedId(); } void CropTile::registerIcons(IconRegister *iconRegister) { icons = new Icon*[8]; for (int i = 0; i < 8; i++) { icons[i] = iconRegister->registerIcon(L"crops_" + _toString(i)); } }