#include "stdafx.h" #include "net.minecraft.world.item.enchantment.h" #include "EnchantmentInstance.h" EnchantmentInstance::EnchantmentInstance(Enchantment *enchantment, int level) : WeighedRandomItem(enchantment->getFrequency()), enchantment(enchantment), level(level) { } EnchantmentInstance::EnchantmentInstance(int id, int level) : WeighedRandomItem(Enchantment::enchantments[id]->getFrequency()), enchantment(Enchantment::enchantments[id]), level(level) { } // 4J Added EnchantmentInstance *EnchantmentInstance::copy() { return new EnchantmentInstance((Enchantment *)enchantment, (int)level); }