#pragma once #include "TileEntity.h" class EnderChestTileEntity : public TileEntity { public: eINSTANCEOF GetType() { return eTYPE_ENDERCHESTTILEENTITY; } static TileEntity *create() { return new EnderChestTileEntity(); } public: float openness, oOpenness; int openCount; private: int tickInterval; public: EnderChestTileEntity(); void tick(); void triggerEvent(int b0, int b1); void setRemoved(); void startOpen(); void stopOpen(); bool stillValid(shared_ptr player); // 4J Added virtual shared_ptr clone(); };