#include "stdafx.h" #include "File.h" #include "FileInputStream.h" //Creates a FileInputStream by opening a connection to an actual file, the file named by the File object file in the file system. //A new FileDescriptor object is created to represent this file connection. //First, if there is a security manager, its checkRead method is called with the path represented by the file argument as its argument. // //If the named file does not exist, is a directory rather than a regular file, or for some other reason cannot be opened for reading //then a FileNotFoundException is thrown. // //Parameters: //file - the file to be opened for reading. //Throws: //FileNotFoundException - if the file does not exist, is a directory rather than a regular file, or for some other reason cannot be //opened for reading. //SecurityException - if a security manager exists and its checkRead method denies read access to the file. FileInputStream::FileInputStream(const File &file) { const char *pchFilename=wstringtofilename(file.getPath()); #ifdef _UNICODE m_fileHandle = CreateFile( file.getPath().c_str(), // file name GENERIC_READ, // access mode 0, // share mode // TODO 4J Stu - Will we need to share file? Probably not but... NULL, // Unused OPEN_EXISTING , // how to create // TODO 4J Stu - Assuming that the file already exists if we are opening to read from it FILE_FLAG_SEQUENTIAL_SCAN, // file attributes NULL // Unsupported ); #else m_fileHandle = CreateFile( pchFilename, // file name GENERIC_READ, // access mode 0, // share mode // TODO 4J Stu - Will we need to share file? Probably not but... NULL, // Unused OPEN_EXISTING , // how to create // TODO 4J Stu - Assuming that the file already exists if we are opening to read from it FILE_FLAG_SEQUENTIAL_SCAN, // file attributes NULL // Unsupported ); #endif if( m_fileHandle == INVALID_HANDLE_VALUE ) { // TODO 4J Stu - Any form of error/exception handling //__debugbreak(); app.FatalLoadError(); } } FileInputStream::~FileInputStream() { if( m_fileHandle != INVALID_HANDLE_VALUE ) CloseHandle( m_fileHandle ); } //Reads a byte of data from this input stream. This method blocks if no input is yet available. //Returns: //the next byte of data, or -1 if the end of the file is reached. int FileInputStream::read() { byte byteRead = 0; DWORD numberOfBytesRead; BOOL bSuccess = ReadFile( m_fileHandle, // handle to file &byteRead, // data buffer 1, // number of bytes to read &numberOfBytesRead, // number of bytes read NULL // overlapped buffer ); if( bSuccess==FALSE ) { // TODO 4J Stu - Some kind of error handling app.FatalLoadError(); //return -1; } else if( numberOfBytesRead == 0 ) { // File pointer is past the end of the file return -1; } return byteRead; } //Reads up to b.length bytes of data from this input stream into an array of bytes. This method blocks until some input is available. //Parameters: //b - the buffer into which the data is read. //Returns: //the total number of bytes read into the buffer, or -1 if there is no more data because the end of the file has been reached. int FileInputStream::read(byteArray b) { DWORD numberOfBytesRead; BOOL bSuccess = ReadFile( m_fileHandle, // handle to file b.data, // data buffer b.length, // number of bytes to read &numberOfBytesRead, // number of bytes read NULL // overlapped buffer ); if( bSuccess==FALSE ) { // TODO 4J Stu - Some kind of error handling app.FatalLoadError(); //return -1; } else if( numberOfBytesRead == 0 ) { // File pointer is past the end of the file return -1; } return numberOfBytesRead; } //Reads up to len bytes of data from this input stream into an array of bytes. If len is not zero, the method blocks until some input //is available; otherwise, no bytes are read and 0 is returned. //Parameters: //b - the buffer into which the data is read. //off - the start offset in the destination array b //len - the maximum number of bytes read. //Returns: //the total number of bytes read into the buffer, or -1 if there is no more data because the end of the file has been reached. int FileInputStream::read(byteArray b, unsigned int offset, unsigned int length) { // 4J Stu - We don't want to read any more than the array buffer can hold assert( length <= ( b.length - offset ) ); DWORD numberOfBytesRead; BOOL bSuccess = ReadFile( m_fileHandle, // handle to file &b[offset], // data buffer length, // number of bytes to read &numberOfBytesRead, // number of bytes read NULL // overlapped buffer ); if( bSuccess==FALSE ) { // TODO 4J Stu - Some kind of error handling app.FatalLoadError(); //return -1; } else if( numberOfBytesRead == 0 ) { // File pointer is past the end of the file return -1; } return numberOfBytesRead; } //Closes this file input stream and releases any system resources associated with the stream. //If this stream has an associated channel then the channel is closed as well. void FileInputStream::close() { if(m_fileHandle==INVALID_HANDLE_VALUE) { //printf("\n\nFileInputStream::close - TRYING TO CLOSE AN INVALID FILE HANDLE\n\n"); return; } BOOL result = CloseHandle( m_fileHandle ); if( result == 0 ) { // TODO 4J Stu - Some kind of error handling } // Stop the dtor from trying to close it again m_fileHandle = INVALID_HANDLE_VALUE; } //Skips n bytes of input from this input stream. Fewer bytes might be skipped if the end of the input stream is reached. The actual number k of bytes to be skipped is equal to the smaller of n and count-pos. The value k is added into pos and k is returned. //Overrides: //skip in class InputStream //Parameters: //n - the number of bytes to be skipped. //Returns: //the actual number of bytes skipped. __int64 FileInputStream::skip(__int64 n) { return 0; }