#include "stdafx.h" #include "FireAspectEnchantment.h" FireAspectEnchantment::FireAspectEnchantment(int id, int frequency) : Enchantment(id, frequency, EnchantmentCategory::weapon) { setDescriptionId(IDS_ENCHANTMENT_FIRE); } int FireAspectEnchantment::getMinCost(int level) { return 10 + 20 * (level - 1); } int FireAspectEnchantment::getMaxCost(int level) { return Enchantment::getMinCost(level) + 50; } int FireAspectEnchantment::getMaxLevel() { return 2; }