#include "stdafx.h" #include "net.minecraft.world.level.h" #include "net.minecraft.world.entity.projectile.h" #include "net.minecraft.world.entity.player.h" #include "net.minecraft.world.item.h" #include "net.minecraft.world.h" #include "SoundTypes.h" #include "FireChargeItem.h" #include "tile.h" FireChargeItem::FireChargeItem(int id) : Item(id) { m_dragonFireballIcon = NULL; } bool FireChargeItem::useOn(shared_ptr itemInstance, shared_ptr player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly) { if (level->isClientSide) { return true; } if (face == 0) y--; if (face == 1) y++; if (face == 2) z--; if (face == 3) z++; if (face == 4) x--; if (face == 5) x++; if (!player->mayBuild(x, y, z)) { return false; } // 4J-PB - Adding a test only version to allow tooltips to be displayed if(bTestUseOnOnly) { return true; } int targetType = level->getTile(x, y, z); if (targetType == 0) { level->playSound( x + 0.5, y + 0.5, z + 0.5,eSoundType_FIRE_IGNITE, 1, random->nextFloat() * 0.4f + 0.8f); level->setTile(x, y, z, Tile::fire_Id); } if (!player->abilities.instabuild) { itemInstance->count--; } return true; } Icon *FireChargeItem::getIcon(int itemAuxValue) { if(itemAuxValue > 0) return m_dragonFireballIcon; return Item::getIcon(itemAuxValue); } void FireChargeItem::registerIcons(IconRegister *iconRegister) { Item::registerIcons(iconRegister); m_dragonFireballIcon = iconRegister->registerIcon(L"dragonFireball"); }