#include "stdafx.h" #include "net.minecraft.world.level.h" #include "net.minecraft.world.entity.item.h" #include "net.minecraft.world.entity.player.h" #include "net.minecraft.world.item.h" #include "net.minecraft.world.level.tile.entity.h" #include "net.minecraft.world.h" #include "FurnaceTile.h" #include "Mob.h" #include "Facing.h" bool FurnaceTile::noDrop = false; FurnaceTile::FurnaceTile(int id, bool lit) : EntityTile(id, Material::stone) { random = new Random(); this->lit = lit; iconTop = NULL; iconFront = NULL; } int FurnaceTile::getResource(int data, Random *random, int playerBonusLevel) { return Tile::furnace_Id; } void FurnaceTile::onPlace(Level *level, int x, int y, int z) { EntityTile::onPlace(level, x, y, z); recalcLockDir(level, x, y, z); } void FurnaceTile::recalcLockDir(Level *level, int x, int y, int z) { if (level->isClientSide) { return; } int n = level->getTile(x, y, z - 1); // face = 2 int s = level->getTile(x, y, z + 1); // face = 3 int w = level->getTile(x - 1, y, z); // face = 4 int e = level->getTile(x + 1, y, z); // face = 5 int lockDir = 3; if (Tile::solid[n] && !Tile::solid[s]) lockDir = 3; if (Tile::solid[s] && !Tile::solid[n]) lockDir = 2; if (Tile::solid[w] && !Tile::solid[e]) lockDir = 5; if (Tile::solid[e] && !Tile::solid[w]) lockDir = 4; level->setData(x, y, z, lockDir); } Icon *FurnaceTile::getTexture(int face, int data) { if (face == Facing::UP) return iconTop; if (face == Facing::DOWN) return iconTop; if (face != data) return icon; return iconFront; } void FurnaceTile::registerIcons(IconRegister *iconRegister) { icon = iconRegister->registerIcon(L"furnace_side"); iconFront = iconRegister->registerIcon(lit ? L"furnace_front_lit" : L"furnace_front"); iconTop = iconRegister->registerIcon(L"furnace_top"); } void FurnaceTile::animateTick(Level *level, int xt, int yt, int zt, Random *random) { if (!lit) return; int dir = level->getData(xt, yt, zt); float x = xt + 0.5f; float y = yt + 0.0f + random->nextFloat() * 6 / 16.0f; float z = zt + 0.5f; float r = 0.52f; float ss = random->nextFloat() * 0.6f - 0.3f; if (dir == 4) { level->addParticle(eParticleType_smoke, x - r, y, z + ss, 0, 0, 0); level->addParticle(eParticleType_flame, x - r, y, z + ss, 0, 0, 0); } else if (dir == 5) { level->addParticle(eParticleType_smoke, x + r, y, z + ss, 0, 0, 0); level->addParticle(eParticleType_flame, x + r, y, z + ss, 0, 0, 0); } else if (dir == 2) { level->addParticle(eParticleType_smoke, x + ss, y, z - r, 0, 0, 0); level->addParticle(eParticleType_flame, x + ss, y, z - r, 0, 0, 0); } else if (dir == 3) { level->addParticle(eParticleType_smoke, x + ss, y, z + r, 0, 0, 0); level->addParticle(eParticleType_flame, x + ss, y, z + r, 0, 0, 0); } } // 4J-PB - Adding a TestUse for tooltip display bool FurnaceTile::TestUse() { return true; } bool FurnaceTile::use(Level *level, int x, int y, int z, shared_ptr player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param { if( soundOnly) return false; if (level->isClientSide) { return true; } shared_ptr furnace = dynamic_pointer_cast( level->getTileEntity(x, y, z) ); if (furnace != NULL ) player->openFurnace(furnace); return true; } void FurnaceTile::setLit(bool lit, Level *level, int x, int y, int z) { int data = level->getData(x, y, z); shared_ptr te = level->getTileEntity(x, y, z); noDrop = true; if (lit) level->setTile(x, y, z, Tile::furnace_lit_Id); else level->setTile(x, y, z, Tile::furnace_Id); noDrop = false; level->setData(x, y, z, data); if( te != NULL ) { te->clearRemoved(); level->setTileEntity(x, y, z, te); } } shared_ptr FurnaceTile::newTileEntity(Level *level) { return shared_ptr( new FurnaceTileEntity() ); } void FurnaceTile::setPlacedBy(Level *level, int x, int y, int z, shared_ptr by) { int dir = (Mth::floor(by->yRot * 4 / (360) + 0.5)) & 3; if (dir == 0) level->setData(x, y, z, Facing::NORTH); if (dir == 1) level->setData(x, y, z, Facing::EAST); if (dir == 2) level->setData(x, y, z, Facing::SOUTH); if (dir == 3) level->setData(x, y, z, Facing::WEST); } void FurnaceTile::onRemove(Level *level, int x, int y, int z, int id, int data) { if (!noDrop) { shared_ptr container = dynamic_pointer_cast( level->getTileEntity(x, y, z) ); if( container != NULL ) { for (unsigned int i = 0; i < container->getContainerSize(); i++) { shared_ptr item = container->getItem(i); if (item != NULL) { float xo = random->nextFloat() * 0.8f + 0.1f; float yo = random->nextFloat() * 0.8f + 0.1f; float zo = random->nextFloat() * 0.8f + 0.1f; while (item->count > 0) { int count = random->nextInt(21) + 10; if (count > item->count) count = item->count; item->count -= count; #ifndef _CONTENT_PACKAGE if(level->isClientSide) { printf("Client furnace dropping %d of %d/%d\n", count, item->id, item->getAuxValue() ); } else { printf("Server furnace dropping %d of %d/%d\n", count, item->id, item->getAuxValue() ); } #endif shared_ptr newItem = shared_ptr( new ItemInstance(item->id, count, item->getAuxValue()) ); newItem->set4JData( item->get4JData() ); shared_ptr itemEntity = shared_ptr( new ItemEntity(level, x + xo, y + yo, z + zo, newItem) ); float pow = 0.05f; itemEntity->xd = (float) random->nextGaussian() * pow; itemEntity->yd = (float) random->nextGaussian() * pow + 0.2f; itemEntity->zd = (float) random->nextGaussian() * pow; if (item->hasTag()) { itemEntity->getItem()->setTag((CompoundTag *) item->getTag()->copy()); } level->addEntity(itemEntity); } // 4J Stu - Fix for duplication glitch container->setItem(i,nullptr); } } } } EntityTile::onRemove(level, x, y, z, id, data); }