#include "stdafx.h" #include "net.minecraft.h" #include "net.minecraft.world.phys.h" #include "net.minecraft.world.damagesource.h" #include "net.minecraft.world.level.tile.h" #include "net.minecraft.world.level.h" #include "HangingEntityItem.h" #include "HangingEntity.h" #include "Painting.h" #include "GenericStats.h" #include "ItemFrame.h" HangingEntityItem::HangingEntityItem(int id, eINSTANCEOF eClassType) : Item(id) { //super(id); //this.clazz = clazz; this->eType=eClassType; // setItemCategory(CreativeModeTab.TAB_DECORATIONS); } bool HangingEntityItem::useOn(shared_ptr instance, shared_ptr player, Level *level, int xt, int yt, int zt, int face, float clickX, float clickY, float clickZ, bool bTestOnly) { if (face == Facing::DOWN) return false; if (face == Facing::UP) return false; if(bTestOnly) { if (!player->mayBuild(xt, yt, zt)) return false; return true; } int dir = Direction::FACING_DIRECTION[face]; shared_ptr entity = createEntity(level, xt, yt, zt, dir); //if (!player->mayUseItemAt(xt, yt, zt, face, instance)) return false; if (!player->mayBuild(xt, yt, zt)) return false; if (entity != NULL && entity->survives()) { if (!level->isClientSide) { if(level->addEntity(entity)==TRUE) { // 4J-JEV: Hook for durango 'BlockPlaced' event. if (eType==eTYPE_PAINTING) player->awardStat(GenericStats::blocksPlaced(Item::painting_Id), GenericStats::param_blocksPlaced(Item::painting_Id,instance->getAuxValue(),1)); else if (eType==eTYPE_ITEM_FRAME) player->awardStat(GenericStats::blocksPlaced(Item::itemFrame_Id), GenericStats::param_blocksPlaced(Item::itemFrame_Id,instance->getAuxValue(),1)); instance->count--; } else { player->displayClientMessage(IDS_MAX_HANGINGENTITIES ); return false; } } else { instance->count--; } } return true; } shared_ptr HangingEntityItem::createEntity(Level *level, int x, int y, int z, int dir) { if (eType == eTYPE_PAINTING) { shared_ptr painting = shared_ptr(new Painting(level, x, y, z, dir)); painting->PaintingPostConstructor(dir); return dynamic_pointer_cast (painting); } else if (eType == eTYPE_ITEM_FRAME) { shared_ptr itemFrame = shared_ptr(new ItemFrame(level, x, y, z, dir)); return dynamic_pointer_cast (itemFrame); } else { return nullptr; } }