#pragma once using namespace std; #include "EntityDamageSource.h" class Entity; class Player; class IndirectEntityDamageSource : public EntityDamageSource { private: shared_ptr owner; public: //IndirectEntityDamageSource(const wstring &msgId, shared_ptr entity, shared_ptr owner); IndirectEntityDamageSource(ChatPacket::EChatPacketMessage msgId, shared_ptr entity, shared_ptr owner); virtual ~IndirectEntityDamageSource() { } virtual shared_ptr getDirectEntity(); // 4J Stu - Brought forward from 1.2.3 to fix #46422 virtual shared_ptr getEntity(); // 4J Stu - Made return a packet //virtual wstring getLocalizedDeathMessage(shared_ptr player); virtual shared_ptr getDeathMessagePacket(shared_ptr player); };