#include "stdafx.h" #include "net.minecraft.world.effect.h" InstantenousMobEffect::InstantenousMobEffect(int id, bool isHarmful, eMinecraftColour color) : MobEffect(id, isHarmful, color) { } bool InstantenousMobEffect::isInstantenous() { return true; } bool InstantenousMobEffect::isDurationEffectTick(int remainingDuration, int amplification) { return remainingDuration >= 1; }