#include "stdafx.h" #include "net.minecraft.world.entity.ai.control.h" #include "InteractGoal.h" InteractGoal::InteractGoal(Mob *mob, const type_info& lookAtType, float lookDistance) : LookAtPlayerGoal(mob, lookAtType, lookDistance) { setRequiredControlFlags(Control::LookControlFlag | Control::MoveControlFlag); } InteractGoal::InteractGoal(Mob *mob, const type_info& lookAtType, float lookDistance, float probability) : LookAtPlayerGoal(mob, lookAtType, lookDistance, probability) { setRequiredControlFlags(Control::LookControlFlag | Control::MoveControlFlag); }