#include "stdafx.h" #include "net.minecraft.world.entity.item.h" #include "net.minecraft.world.item.h" #include "net.minecraft.world.phys.h" #include "net.minecraft.world.level.h" #include "net.minecraft.world.entity.player.h" #include "net.minecraft.world.entity.h" #include "net.minecraft.world.level.tile.h" #include "net.minecraft.world.level.saveddata.h" #include "com.mojang.nbt.h" #include "ItemFrame.h" // 4J - added for common ctor code void ItemFrame::_init() { // 4J Stu - This function call had to be moved here from the Entity ctor to ensure that // the derived version of the function is called this->defineSynchedData(); } ItemFrame::ItemFrame(Level *level) : HangingEntity( level ) { _init(); } ItemFrame::ItemFrame(Level *level, int xTile, int yTile, int zTile, int dir) : HangingEntity( level, xTile, yTile, zTile, dir ) { _init(); setDir(dir); } void ItemFrame::defineSynchedData() { getEntityData()->defineNULL(DATA_ITEM, NULL); getEntityData()->define(DATA_ROTATION, (byte) 0); } void ItemFrame::dropItem() { spawnAtLocation(shared_ptr(new ItemInstance(Item::frame)), 0.0f); shared_ptr item = getItem(); if (item != NULL) { shared_ptr data = Item::map->getSavedData(item, level); data->removeItemFrameDecoration(item); shared_ptr itemToDrop = item->copy(); itemToDrop->setFramed(nullptr); spawnAtLocation(itemToDrop, 0.0f); } } shared_ptr ItemFrame::getItem() { return getEntityData()->getItemInstance(DATA_ITEM); } void ItemFrame::setItem(shared_ptr item) { if(item != NULL) { item = item->copy(); item->count = 1; item->setFramed(dynamic_pointer_cast( shared_from_this() )); } getEntityData()->set(DATA_ITEM, item); getEntityData()->markDirty(DATA_ITEM); } int ItemFrame::getRotation() { return getEntityData()->getByte(DATA_ROTATION); } void ItemFrame::setRotation(int rotation) { getEntityData()->set(DATA_ROTATION, (byte) (rotation % 4)); } void ItemFrame::addAdditonalSaveData(CompoundTag *tag) { if (getItem() != NULL) { tag->putCompound(L"Item", getItem()->save(new CompoundTag())); tag->putByte(L"ItemRotation", (byte) getRotation()); //tag->putFloat(L"ItemDropChance", dropChance); } HangingEntity::addAdditonalSaveData(tag); } void ItemFrame::readAdditionalSaveData(CompoundTag *tag) { CompoundTag *itemTag = tag->getCompound(L"Item"); if (itemTag != NULL && !itemTag->isEmpty()) { setItem(ItemInstance::fromTag(itemTag)); setRotation(tag->getByte(L"ItemRotation")); //if (tag->contains(L"ItemDropChance")) dropChance = tag->getFloat(L"ItemDropChance"); } HangingEntity::readAdditionalSaveData(tag); } bool ItemFrame::interact(shared_ptr player) { if(!player->isAllowedToInteract(shared_from_this())) { return false; } if (getItem() == NULL) { shared_ptr item = player->getCarriedItem(); if (item != NULL) { if (!level->isClientSide)//isClientSide) { setItem(item); if (!player->abilities.instabuild) { if (--item->count <= 0) { player->inventory->setItem(player->inventory->selected, nullptr); } } } } } else { if (!level->isClientSide)//isClientSide) { setRotation(getRotation() + 1); } } return true; }