#include "stdafx.h" #include "JavaMath.h" Random Math::rand = Random(); //Returns a double value with a positive sign, greater than or equal to 0.0 and less than 1.0. //Returned values are chosen pseudorandomly with (approximately) uniform distribution from that range. //When this method is first called, it creates a single new pseudorandom-number generator, exactly as if by the expression // //new java.util.Random //This new pseudorandom-number generator is used thereafter for all calls to this method and is used nowhere else. //This method is properly synchronized to allow correct use by more than one thread. However, if many threads need to //generate pseudorandom numbers at a great rate, it may reduce contention for each thread to have its own pseudorandom-number generator. // //Returns: //a pseudorandom double greater than or equal to 0.0 and less than 1.0. double Math::random() { return Math::rand.nextDouble(); } //Returns the closest long to the argument. The result is rounded to an integer by adding 1/2, taking the floor of the result, //and casting the result to type long. In other words, the result is equal to the value of the expression: //(long)Math.floor(a + 0.5d) //Special cases: // //If the argument is NaN, the result is 0. //If the argument is negative infinity or any value less than or equal to the value of Long.MIN_VALUE, the result is equal to the //value of Long.MIN_VALUE. //If the argument is positive infinity or any value greater than or equal to the value of Long.MAX_VALUE, the result is equal to the //value of Long.MAX_VALUE. //Parameters: //a - a floating-point value to be rounded to a long. //Returns: //the value of the argument rounded to the nearest long value. __int64 Math::round( double d ) { return (__int64)floor( d + 0.5 ); } int Math::_max(int a, int b) { return a > b ? a : b; } int Math::_min(int a, int b) { return a < b ? a : b; } float Math::_max(float a, float b) { return a > b ? a : b; } float Math::_min(float a, float b) { return a < b ? a : b; } float Math::wrapDegrees(float input) { while(input>=360.0f)input-=360.0f; if (input >= 180.0f) input -= 360.0f; if (input < -180.0f) input += 360.0f; return input; } double Math::wrapDegrees(double input) { while(input>=360.0)input-=360.0; if (input >= 180.0) input -= 360.0; if (input < -180.0) input += 360.0; return input; }