#include "stdafx.h" #include "KnockbackEnchantment.h" KnockbackEnchantment::KnockbackEnchantment(int id, int frequency) : Enchantment(id, frequency, EnchantmentCategory::weapon) { setDescriptionId(IDS_ENCHANTMENT_KNOCKBACK); } int KnockbackEnchantment::getMinCost(int level) { return 5 + 20 * (level - 1); } int KnockbackEnchantment::getMaxCost(int level) { return Enchantment::getMinCost(level) + 50; } int KnockbackEnchantment::getMaxLevel() { return 2; }