#pragma once #include "Packet.h" class LevelSoundPacket : public Packet, public enable_shared_from_this { public: static const float PITCH_ACCURACY; static const float LOCATION_ACCURACY; private: int sound; int x; int y; int z; float volume; //int pitch; float pitch; public: LevelSoundPacket(); LevelSoundPacket(int iSound, double x, double y, double z, float volume, float pitch); virtual void read(DataInputStream *dis); virtual void write(DataOutputStream *dos); virtual int getSound(); double getX(); double getY(); double getZ(); float getVolume(); float getPitch(); virtual void handle(PacketListener *listener); virtual int getEstimatedSize(); public: static shared_ptr create() { return shared_ptr(new LevelSoundPacket()); } virtual int getId() { return 62; } };