#include "stdafx.h" #include "LootBonusEnchantment.h" LootBonusEnchantment::LootBonusEnchantment(int id, int frequency, const EnchantmentCategory *cat) : Enchantment(id, frequency, cat) { setDescriptionId(IDS_ENCHANTMENT_LOOT_BONUS); if (cat == EnchantmentCategory::digger) { setDescriptionId(IDS_ENCHANTMENT_LOOT_BONUS_DIGGER); } } int LootBonusEnchantment::getMinCost(int level) { return 15 + (level - 1) * 9; } int LootBonusEnchantment::getMaxCost(int level) { return Enchantment::getMinCost(level) + 50; } int LootBonusEnchantment::getMaxLevel() { return 3; } bool LootBonusEnchantment::isCompatibleWith(Enchantment *other) const { return Enchantment::isCompatibleWith(other) && other->id != untouching->id; }