#include "stdafx.h" #include "MaterialColor.h" MaterialColor **MaterialColor::colors; MaterialColor *MaterialColor::none = NULL; MaterialColor *MaterialColor::grass = NULL; MaterialColor *MaterialColor::sand = NULL; MaterialColor *MaterialColor::cloth = NULL; MaterialColor *MaterialColor::fire = NULL; MaterialColor *MaterialColor::ice = NULL; MaterialColor *MaterialColor::metal = NULL; MaterialColor *MaterialColor::plant = NULL; MaterialColor *MaterialColor::snow = NULL; MaterialColor *MaterialColor::clay = NULL; MaterialColor *MaterialColor::dirt = NULL; MaterialColor *MaterialColor::stone = NULL; MaterialColor *MaterialColor::water = NULL; MaterialColor *MaterialColor::wood = NULL; void MaterialColor::staticCtor() { MaterialColor::colors = new MaterialColor *[16]; MaterialColor::none = new MaterialColor(0, eMinecraftColour_Material_None); MaterialColor::grass = new MaterialColor(1, eMinecraftColour_Material_Grass); MaterialColor::sand = new MaterialColor(2, eMinecraftColour_Material_Sand); MaterialColor::cloth = new MaterialColor(3, eMinecraftColour_Material_Cloth); MaterialColor::fire = new MaterialColor(4, eMinecraftColour_Material_Fire); MaterialColor::ice = new MaterialColor(5, eMinecraftColour_Material_Ice); MaterialColor::metal = new MaterialColor(6, eMinecraftColour_Material_Metal); MaterialColor::plant = new MaterialColor(7, eMinecraftColour_Material_Plant); MaterialColor::snow = new MaterialColor(8, eMinecraftColour_Material_Snow); MaterialColor::clay = new MaterialColor(9, eMinecraftColour_Material_Clay); MaterialColor::dirt = new MaterialColor(10, eMinecraftColour_Material_Dirt); MaterialColor::stone = new MaterialColor(11, eMinecraftColour_Material_Stone); MaterialColor::water = new MaterialColor(12, eMinecraftColour_Material_Water); MaterialColor::wood = new MaterialColor(13, eMinecraftColour_Material_Wood); } MaterialColor::MaterialColor(int id, eMinecraftColour col) { this->id = id; this->col = col; colors[id] = this; }