#pragma once // 4J The body of this class was commented out in Java. Copying here for completeness class MouseInventoryClickHandler { /* public static void handle(int buttonNum, boolean clickedOutside, int slotId, Player player) { Inventory inventory = player.inventory; Slot slot = player.getInventorySlot(slotId); if (slot != null) { ItemInstance clicked = slot.getItem(); if (clicked == null && inventory.carried == null) { } else if (clicked != null && inventory.carried == null) { int c = buttonNum == 0 ? clicked.count : (clicked.count + 1) / 2; inventory.carried = slot.container.removeItem(slot.slot, c); if (clicked.count == 0) slot.set(null); slot.onTake(); } else if (clicked == null && inventory.carried != null && slot.mayPlace(inventory.carried)) { int c = buttonNum == 0 ? inventory.carried.count : 1; if (c > slot.getMaxStackSize()) c = slot.getMaxStackSize(); slot.set(inventory.carried.remove(c)); if (inventory.carried.count == 0) inventory.carried = null; } else if (clicked != null && inventory.carried != null) { if (slot.mayPlace(inventory.carried)) { if (clicked.id != inventory.carried.id) { if (inventory.carried.count <= slot.getMaxStackSize()) { ItemInstance tmp = clicked; slot.set(inventory.carried); inventory.carried = tmp; } } else if (clicked.id == inventory.carried.id) { if (buttonNum == 0) { int c = inventory.carried.count; if (c > slot.getMaxStackSize() - clicked.count) c = slot.getMaxStackSize() - clicked.count; if (c > inventory.carried.getMaxStackSize() - clicked.count) c = inventory.carried.getMaxStackSize() - clicked.count; inventory.carried.remove(c); if (inventory.carried.count == 0) inventory.carried = null; clicked.count += c; } else if (buttonNum == 1) { int c = 1; if (c > slot.getMaxStackSize() - clicked.count) c = slot.getMaxStackSize() - clicked.count; if (c > inventory.carried.getMaxStackSize() - clicked.count) c = inventory.carried.getMaxStackSize() - clicked.count; inventory.carried.remove(c); if (inventory.carried.count == 0) inventory.carried = null; clicked.count += c; } } } else { if (clicked.id == inventory.carried.id && inventory.carried.getMaxStackSize() > 1) { int c = clicked.count; if (c > 0 && c + inventory.carried.count <= inventory.carried.getMaxStackSize()) { inventory.carried.count += c; clicked.remove(c); if (clicked.count == 0) slot.set(null); slot.onTake(); } } } } slot.setChanged(); } else if (inventory.carried != null) { if (clickedOutside) { if (buttonNum == 0) { player.drop(inventory.carried); inventory.carried = null; } if (buttonNum == 1) { player.drop(inventory.carried.remove(1)); if (inventory.carried.count == 0) inventory.carried = null; } } } } public static void handleClose(Player player) { Inventory inventory = player.inventory; if (inventory.carried != null) { player.drop(inventory.carried); inventory.carried = null; } }*/ };