#include "stdafx.h" #include "Tile.h" #include "MultiTextureTileItem.h" MultiTextureTileItem::MultiTextureTileItem(int id, Tile *parentTile, int *nameExtensions, int iLength) : TileItem(id) { this->parentTile = parentTile; this->nameExtensions = nameExtensions; this->m_iNameExtensionsLength=iLength; setMaxDamage(0); setStackedByData(true); } Icon *MultiTextureTileItem::getIcon(int itemAuxValue) { return parentTile->getTexture(2, itemAuxValue); } int MultiTextureTileItem::getLevelDataForAuxValue(int auxValue) { return auxValue; } unsigned int MultiTextureTileItem::getDescriptionId(int iData) { if (iData < 0 || iData >= m_iNameExtensionsLength) { iData = 0; } //return super.getDescriptionId() + "." + nameExtensions[auxValue]; return nameExtensions[iData]; } unsigned int MultiTextureTileItem::getDescriptionId(shared_ptr instance) { int auxValue = instance->getAuxValue(); if (auxValue < 0 || auxValue >= m_iNameExtensionsLength) { auxValue = 0; } //return super.getDescriptionId() + "." + nameExtensions[auxValue]; return nameExtensions[auxValue]; }